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Searched refs:GL_LINEAR (Results 1 – 16 of 16) sorted by relevance

/development/perftests/panorama/feature_mos/src/mosaic_renderer/
DFrameBuffer.cpp45 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in Init()
46 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in Init()
/development/samples/HelloEffects/src/com/example/android/mediafx/
DGLToolbox.java81 GLES20.GL_TEXTURE_MAG_FILTER, GLES20.GL_LINEAR); in initTexParams()
83 GLES20.GL_TEXTURE_MIN_FILTER, GLES20.GL_LINEAR); in initTexParams()
/development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/
DGLToolbox.java77 GLES20.GL_TEXTURE_MAG_FILTER, GLES20.GL_LINEAR); in initTexParams()
79 GLES20.GL_TEXTURE_MIN_FILTER, GLES20.GL_LINEAR); in initTexParams()
/development/samples/ApiDemos/src/com/example/android/apis/graphics/
DStaticTriangleRenderer.java109 GL_LINEAR); in onSurfaceCreated()
DCubeMapActivity.java141 GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_LINEAR); in generateCubeMap()
143 GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); in generateCubeMap()
DTriangleRenderer.java81 GL10.GL_LINEAR); in onSurfaceCreated()
DGLES20TriangleRenderer.java131 GLES20.GL_LINEAR); in onSurfaceCreated()
DFrameBufferObjectActivity.java186 GL10.GL_LINEAR); in createTargetTexture()
DMatrixPaletteRenderer.java269 GL10.GL_LINEAR); in onSurfaceCreated()
/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
DGLES20TriangleRenderer.java129 GLES20.GL_LINEAR); in onSurfaceCreated()
/development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/
DMyGLSurfaceView.java192 GLES20.GL_LINEAR); in onSurfaceCreated()
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
DSpriteTextRenderer.java88 GL10.GL_LINEAR); in onSurfaceCreated()
/development/ndk/sources/android/ndk_helper/
DJNIHelper.cpp229 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); in LoadTexture()
/development/ndk/platforms/android-5/include/GLES2/
Dgl2.h308 #define GL_LINEAR 0x2601 macro
/development/ndk/platforms/android-4/include/GLES/
Dgl.h428 #define GL_LINEAR 0x2601 macro
/development/ndk/platforms/android-18/include/GLES3/
Dgl3.h332 #define GL_LINEAR 0x2601 macro