Searched refs:GL_SRC_COLOR (Results 1 – 4 of 4) sorted by relevance
404 glBlendFunc(GL_ZERO, GL_SRC_COLOR); in drawGroundPlane()437 glBlendFunc(GL_ZERO, GL_SRC_COLOR); in drawFadeQuad()
75 #define GL_SRC_COLOR 0x0300 macro
77 #define GL_SRC_COLOR 0x0300 macro
99 #define GL_SRC_COLOR 0x0300 macro