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Searched refs:GL_VERTEX_SHADER (Results 1 – 15 of 15) sorted by relevance

/development/samples/OpenGL/HelloOpenGLES20/src/com/example/android/opengl/
DTriangle.java87 GLES20.GL_VERTEX_SHADER, vertexShaderCode); in Triangle()
DSquare.java94 GLES20.GL_VERTEX_SHADER, in Square()
/development/samples/HelloEffects/src/com/example/android/mediafx/
DGLToolbox.java43 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); in createProgram()
/development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/
DGLToolbox.java40 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); in createProgram()
/development/ndk/platforms/android-18/samples/gles3jni/jni/
Dgles3jni.cpp60 shaderType == GL_VERTEX_SHADER ? "vertex" : "fragment", in createShader()
78 vtxShader = createShader(GL_VERTEX_SHADER, vtxSrc); in createProgram()
/development/perftests/panorama/feature_mos/src/mosaic_renderer/
DRenderer.cpp66 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource); in createProgram()
/development/ndk/platforms/android-5/samples/hello-gl2/jni/
Dgl_code.cpp84 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource); in createProgram()
/development/samples/browseable/WatchFace/Wearable/src/com.example.android.wearable.watchface/
DGles2ColoredTriangleList.java213 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, VERTEX_SHADER_CODE); in Program()
/development/ndk/platforms/android-17/samples/Teapot/jni/
DTeapotRenderer.cpp212 if( !ndk_helper::shader::CompileShader( &vert_shader, GL_VERTEX_SHADER, strVsh ) ) in LoadShaders()
/development/ndk/platforms/android-18/samples/MoreTeapots/jni/
DMoreTeapotsRenderer.cpp392 if( !ndk_helper::shader::CompileShader( &vertShader, GL_VERTEX_SHADER, strVsh ) ) in LoadShaders()
477 if( !ndk_helper::shader::CompileShader( &vertShader, GL_VERTEX_SHADER, strVsh, shaderParams ) ) in LoadShadersES3()
/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
DGLES20TriangleRenderer.java173 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); in createProgram()
/development/samples/ApiDemos/src/com/example/android/apis/graphics/
DGLES20TriangleRenderer.java175 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); in createProgram()
/development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/
DMyGLSurfaceView.java241 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); in createProgram()
/development/ndk/platforms/android-5/include/GLES2/
Dgl2.h260 #define GL_VERTEX_SHADER 0x8B31 macro
/development/ndk/platforms/android-18/include/GLES3/
Dgl3.h284 #define GL_VERTEX_SHADER 0x8B31 macro