Searched refs:GL_VERTEX_SHADER (Results 1 – 15 of 15) sorted by relevance
/development/samples/OpenGL/HelloOpenGLES20/src/com/example/android/opengl/ |
D | Triangle.java | 87 GLES20.GL_VERTEX_SHADER, vertexShaderCode); in Triangle()
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D | Square.java | 94 GLES20.GL_VERTEX_SHADER, in Square()
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/development/samples/HelloEffects/src/com/example/android/mediafx/ |
D | GLToolbox.java | 43 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); in createProgram()
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/development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/ |
D | GLToolbox.java | 40 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); in createProgram()
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/development/ndk/platforms/android-18/samples/gles3jni/jni/ |
D | gles3jni.cpp | 60 shaderType == GL_VERTEX_SHADER ? "vertex" : "fragment", in createShader() 78 vtxShader = createShader(GL_VERTEX_SHADER, vtxSrc); in createProgram()
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/development/perftests/panorama/feature_mos/src/mosaic_renderer/ |
D | Renderer.cpp | 66 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource); in createProgram()
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/development/ndk/platforms/android-5/samples/hello-gl2/jni/ |
D | gl_code.cpp | 84 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource); in createProgram()
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/development/samples/browseable/WatchFace/Wearable/src/com.example.android.wearable.watchface/ |
D | Gles2ColoredTriangleList.java | 213 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, VERTEX_SHADER_CODE); in Program()
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/development/ndk/platforms/android-17/samples/Teapot/jni/ |
D | TeapotRenderer.cpp | 212 if( !ndk_helper::shader::CompileShader( &vert_shader, GL_VERTEX_SHADER, strVsh ) ) in LoadShaders()
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/development/ndk/platforms/android-18/samples/MoreTeapots/jni/ |
D | MoreTeapotsRenderer.cpp | 392 if( !ndk_helper::shader::CompileShader( &vertShader, GL_VERTEX_SHADER, strVsh ) ) in LoadShaders() 477 if( !ndk_helper::shader::CompileShader( &vertShader, GL_VERTEX_SHADER, strVsh, shaderParams ) ) in LoadShadersES3()
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/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ |
D | GLES20TriangleRenderer.java | 173 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); in createProgram()
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
D | GLES20TriangleRenderer.java | 175 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); in createProgram()
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/development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/ |
D | MyGLSurfaceView.java | 241 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); in createProgram()
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/development/ndk/platforms/android-5/include/GLES2/ |
D | gl2.h | 260 #define GL_VERTEX_SHADER 0x8B31 macro
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/development/ndk/platforms/android-18/include/GLES3/ |
D | gl3.h | 284 #define GL_VERTEX_SHADER 0x8B31 macro
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