Searched refs:GL_ZERO (Results 1 – 4 of 4) sorted by relevance
404 glBlendFunc(GL_ZERO, GL_SRC_COLOR); in drawGroundPlane()437 glBlendFunc(GL_ZERO, GL_SRC_COLOR); in drawFadeQuad()
73 #define GL_ZERO 0 macro
75 #define GL_ZERO 0 macro
97 #define GL_ZERO 0 macro