Searched refs:MSG_COMPUTER_TURN (Results 1 – 1 of 1) sorted by relevance
41 private static final int MSG_COMPUTER_TURN = 1; field in GameActivity96 mHandler.sendEmptyMessageDelayed(MSG_COMPUTER_TURN, COMPUTER_DELAY_MS); in onResume()150 if (msg.what == MSG_COMPUTER_TURN) { in handleMessage()182 mHandler.sendEmptyMessageDelayed(MSG_COMPUTER_TURN, COMPUTER_DELAY_MS); in finishTurn()