Searched refs:VERTEX_PALETTE_INDEX_OFFSET (Results 1 – 1 of 1) sorted by relevance
72 final static int VERTEX_PALETTE_INDEX_OFFSET = 7 * FLOAT_SIZE; field in MatrixPaletteRenderer.Grid176 mVertexByteBuffer.position(index * VERTEX_SIZE + VERTEX_PALETTE_INDEX_OFFSET); in set()218 …11Ext.glMatrixIndexPointerOES(2, GL10.GL_UNSIGNED_BYTE, VERTEX_SIZE, VERTEX_PALETTE_INDEX_OFFSET ); in draw()