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Searched refs:VERTEX_SIZE (Results 1 – 2 of 2) sorted by relevance

/development/samples/ApiDemos/src/com/example/android/apis/graphics/
DMatrixPaletteRenderer.java69 final static int VERTEX_SIZE = 8 * FLOAT_SIZE; field in MatrixPaletteRenderer.Grid
104 mVertexByteBuffer = ByteBuffer.allocateDirect(VERTEX_SIZE * size) in Grid()
167 mVertexBuffer.position(index * VERTEX_SIZE / FLOAT_SIZE); in set()
176 mVertexByteBuffer.position(index * VERTEX_SIZE + VERTEX_PALETTE_INDEX_OFFSET); in set()
211 gl11.glVertexPointer(3, GL10.GL_FLOAT, VERTEX_SIZE, 0); in draw()
212 …gl11.glTexCoordPointer(2, GL10.GL_FLOAT, VERTEX_SIZE, VERTEX_TEXTURE_BUFFER_INDEX_OFFSET * FLOAT_S… in draw()
217 …gl11Ext.glWeightPointerOES(2, GL10.GL_FLOAT, VERTEX_SIZE, VERTEX_WEIGHT_BUFFER_INDEX_OFFSET * FLO… in draw()
218 …gl11Ext.glMatrixIndexPointerOES(2, GL10.GL_UNSIGNED_BYTE, VERTEX_SIZE, VERTEX_PALETTE_INDEX_OFFSET… in draw()
DCubeMapActivity.java239 final static int VERTEX_SIZE = 6 * FLOAT_SIZE; field in CubeMapActivity.Grid
272 mVertexByteBuffer = ByteBuffer.allocateDirect(VERTEX_SIZE * size) in Grid()
327 mVertexBuffer.position(index * VERTEX_SIZE / FLOAT_SIZE); in set()
368 gl11.glVertexPointer(3, GL10.GL_FLOAT, VERTEX_SIZE, 0); in draw()
371 … gl11.glNormalPointer(GL10.GL_FLOAT, VERTEX_SIZE, VERTEX_NORMAL_BUFFER_INDEX_OFFSET * FLOAT_SIZE); in draw()