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Searched refs:attribute (Results 1 – 19 of 19) sorted by relevance

/development/ndk/platforms/android-3/include/linux/
Dsysfs.h20 struct attribute { struct
28 struct attribute ** attrs; argument
42 struct attribute attr;
52 ssize_t (*show)(struct kobject *, struct attribute *,char *);
53 ssize_t (*store)(struct kobject *,struct attribute *,const char *, size_t);
Dsysdev.h30 struct attribute attr;
53 struct attribute attr;
Ddevice.h62 struct attribute attr;
88 struct attribute attr;
120 struct attribute attr;
128 struct attribute attr;
163 struct attribute attr;
Delevator.h68 struct attribute attr;
Dmodule.h53 struct attribute attr;
/development/ndk/platforms/android-17/samples/Teapot/assets/Shaders/
DVS_ShaderPlain.vsh7 attribute highp vec3 myVertex;
8 attribute highp vec3 myNormal;
9 attribute mediump vec2 myUV;
10 attribute mediump vec4 myBone;
/development/ndk/platforms/android-18/samples/MoreTeapots/assets/Shaders/
DVS_ShaderPlain.vsh5 attribute highp vec3 myVertex;
6 attribute highp vec3 myNormal;
/development/ndk/platforms/android-18/samples/gles3jni/
DREADME22 * Instanced rendering and vertex attribute divisor to reduce the number of
25 vertex attribute state on each frame.
26 * Explicit assignment of attribute locations, eliminating the need to query
/development/samples/SoftKeyboard/src/com/example/android/softkeyboard/
DSoftKeyboard.java147 @Override public void onStartInput(EditorInfo attribute, boolean restarting) { in onStartInput() argument
148 super.onStartInput(attribute, restarting); in onStartInput()
166 switch (attribute.inputType & InputType.TYPE_MASK_CLASS) { in onStartInput()
190 int variation = attribute.inputType & InputType.TYPE_MASK_VARIATION; in onStartInput()
206 if ((attribute.inputType & InputType.TYPE_TEXT_FLAG_AUTO_COMPLETE) != 0) { in onStartInput()
219 updateShiftKeyState(attribute); in onStartInput()
226 updateShiftKeyState(attribute); in onStartInput()
231 mCurKeyboard.setImeOptions(getResources(), attribute.imeOptions); in onStartInput()
257 @Override public void onStartInputView(EditorInfo attribute, boolean restarting) { in onStartInputView() argument
258 super.onStartInputView(attribute, restarting); in onStartInputView()
/development/samples/browseable/CustomChoiceList/
D_index.jd8 attribute.
/development/ndk/platforms/android-9/include/EGL/
Degl.h263 EGLint attribute, EGLint *value);
275 EGLint attribute, EGLint *value);
289 EGLint attribute, EGLint value);
308 EGLint attribute, EGLint *value);
Deglext.h144 EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute
150 …RYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
208 EGLBoolean eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value);
215 typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLi…
/development/ndk/platforms/android-5/samples/hello-gl2/src/com/android/gl2jni/
DGL2JNIView.java213 EGLConfig config, int attribute, int defaultValue) { in findConfigAttrib() argument
215 if (egl.eglGetConfigAttrib(display, config, attribute, mValue)) { in findConfigAttrib()
305 int attribute = attributes[i]; in printConfig() local
307 if ( egl.eglGetConfigAttrib(display, config, attribute, value)) { in printConfig()
/development/samples/ActionBarCompat/
D_index.jd10 <code>android:showAsAction</code> attribute to a limited extent.</p>
/development/samples/XmlAdapters/src/com/example/android/xmladapters/
DXmlDocumentProvider.java434 String attribute = mAttributeNames[i]; in parseWith() local
435 if (attribute != null) { in parseWith()
437 parser.getAttributeValue(null, attribute); in parseWith()
/development/ndk/platforms/android-L/include/linux/
Dirda.h154 } attribute; member
/development/ndk/platforms/android-3/include/linux/raid/
Dmd_k.h169 struct attribute attr;
/development/ndk/platforms/android-4/samples/san-angeles/jni/
Dimportgl.h70 FNDEF(EGLBoolean, eglGetConfigAttrib, (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *…
/development/samples/SearchableDictionary/res/raw/
Ddefinitions.txt242 depth - n. the attribute or quality of being deep, strong, or intense
738 possess - v. have as an attribute, knowledge, or skill
805 realism - n. the attribute of accepting the facts of life and favoring practicality and literal tru…