Searched refs:ball_mouse (Results 1 – 1 of 1) sorted by relevance
303 Vec3 ball_mouse; in PointOnSphere() local311 ball_mouse = Vec3( vec, 0.f ); in PointOnSphere()315 ball_mouse = Vec3( vec, sqrtf( 1.f - mag ) ); in PointOnSphere()317 return ball_mouse; in PointOnSphere()