Searched refs:baseColor (Results 1 – 1 of 1) sorted by relevance
209 float baseColor[3]; in createSuperShape() local218 baseColor[a] = ((randomUInt() % 155) + 100) / 255.f; in createSuperShape()301 color[a] = (int)(ca * baseColor[a] * 255); in createSuperShape()