Searched refs:baseSpeed (Results 1 – 1 of 1) sorted by relevance
94 float baseSpeed = baseSize * 3; in GameView() local97 mMaxShipThrust = baseSpeed * 0.25f; in GameView()98 mMaxShipSpeed = baseSpeed * 12; in GameView()101 mBulletSpeed = baseSpeed * 12; in GameView()105 mMinObstacleSpeed = baseSpeed; in GameView()106 mMaxObstacleSpeed = baseSpeed * 3; in GameView()