/development/build/ |
D | sdk-windows-x86.atree | 26 # are controled by sdk/build/tools.windows.atree. 57 # Note that the build-tools sub-folder uses the platform-name as a placeholder 58 # at build-time. Packaging will later change that to the actual build-tools 61 rm build-tools/${PLATFORM_NAME}/aapt 62 bin/aapt.exe strip build-tools/${PLATFORM_NAME}/aapt.exe 64 rm build-tools/${PLATFORM_NAME}/split-select 65 bin/split-select.exe strip build-tools/${PLATFORM_NAME}/split-select.exe 67 rm build-tools/${PLATFORM_NAME}/aidl 68 bin/aidl.exe strip build-tools/${PLATFORM_NAME}/aidl.exe 70 rm build-tools/${PLATFORM_NAME}/zipalign [all …]
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D | sdk.atree | 21 # sdk/build/tools.atree 71 # Note that the build-tools sub-folder uses the platform-name as a placeholder 72 # at build-time. Packaging will later change that to the actual build-tools 75 development/sdk/sdk_files_NOTICE.txt build-tools/${PLATFORM_NAME}/NOTICE.txt 76 development/sdk/build_tools_source.properties build-tools/${PLATFORM_NAME}/source.properties 77 development/sdk/build_tools_runtime.properties build-tools/${PLATFORM_NAME}/runtime.properties 79 # build tools from out/host/$(HOST_OS)-$(HOST_ARCH)/ 80 bin/aapt strip build-tools/${PLATFORM_NAME}/aapt 81 bin/aidl strip build-tools/${PLATFORM_NAME}/aidl 82 bin/split-select strip build-tools/${PLATFORM_NAME}/split-select [all …]
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D | sdk-linux-x86.atree | 20 # Note that the build-tools sub-folder uses the platform-name as a placeholder 21 # at build-time. Packaging will later change that to the actual build-tools 25 lib/libLLVM.so strip build-tools/${PLATFORM_NAME}/libLLVM.so 26 lib/libbcc.so strip build-tools/${PLATFORM_NAME}/libbcc.so 27 lib/libbcinfo.so strip build-tools/${PLATFORM_NAME}/libbcinfo.so 28 lib/libclang.so strip build-tools/${PLATFORM_NAME}/libclang.so 29 lib/libc++.so strip build-tools/${PLATFORM_NAME}/libc++.so 31 prebuilts/sdk/tools/linux/arm-linux-androideabi-ld strip build-tools/${PLATFORM_NAME}/arm-linux-a… 32 prebuilts/sdk/tools/linux/i686-linux-android-ld strip build-tools/${PLATFORM_NAME}/i686-linux-… 33 prebuilts/sdk/tools/linux/mipsel-linux-android-ld strip build-tools/${PLATFORM_NAME}/mipsel-linu… [all …]
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D | sdk-darwin-x86.atree | 20 # Note that the build-tools sub-folder uses the platform-name as a placeholder 21 # at build-time. Packaging will later change that to the actual build-tools 25 lib/libLLVM.dylib strip build-tools/${PLATFORM_NAME}/libLLVM.dy… 26 lib/libbcc.dylib strip build-tools/${PLATFORM_NAME}/libbcc.dyl… 27 lib/libbcinfo.dylib strip build-tools/${PLATFORM_NAME}/libbcinfo.… 28 lib/libclang.dylib strip build-tools/${PLATFORM_NAME}/libclang.d… 29 lib/libc++.dylib strip build-tools/${PLATFORM_NAME}/libc++.dyl… 31 prebuilts/sdk/tools/darwin/arm-linux-androideabi-ld strip build-tools/${PLATFORM_NAME}/arm-linux-… 32 prebuilts/sdk/tools/darwin/i686-linux-android-ld strip build-tools/${PLATFORM_NAME}/i686-linux… 33 prebuilts/sdk/tools/darwin/mipsel-linux-android-ld strip build-tools/${PLATFORM_NAME}/mipsel-lin… [all …]
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D | windows_sdk_whitelist.mk | 31 build/libs/host \ 32 build/tools/zipalign \ 72 build/tools/signapk \
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/development/host/windows/usb/winusb/ |
D | BUILDME.TXT | 1 In order to build AdbWinUsbApi.dll you will need to install Windows Driver Kit, 3 need to set one of the WDK's build environments, "cd" back into this directory, 4 and execute "build -cbeEIFZ" to clean and rebuild this project, or you can 5 execute "build -befEIF" to do a minimal build. 6 Note that you need to build AdbWinApi.dll (..\api) before you build
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/development/samples/browseable/Notifications/Application/src/com.example.android.support.wearable.notifications/ |
D | ActionsPresets.java | 62 .build(); in apply() 78 .build(); in apply() 92 .build(); in apply() 99 .build(); in apply() 116 .build(); in apply() 123 .build(); in apply() 141 .build(); in apply() 146 .build(); in apply() 154 .build(); in apply()
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D | NotificationPresets.java | 110 return new Notification[] { builder.build() }; in buildNotifications() 164 return new Notification[] { builder.build() }; in buildNotifications() 196 return new Notification[] { builder.build() }; in buildNotifications() 221 return new Notification[] { builder.build() }; in buildNotifications() 244 return new Notification[] { builder.build() }; in buildNotifications() 268 wearableOptions.addPage(secondPageBuilder.build()); in buildNotifications() 270 return new Notification[] { builder.build() }; in buildNotifications() 292 wearableOptions.addPage(secondPageBuilder.build()); in buildNotifications() 299 wearableOptions.addPage(thirdPageBuilder.build()); in buildNotifications() 303 return new Notification[] { builder.build() }; in buildNotifications() [all …]
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/development/host/windows/usb/api/ |
D | BUILDME.TXT | 15 In order to build AdbWinApi.dll you will need to install Windows Driver Kit, 17 need to set one of the WDK's build environments, "cd" back into this directory, 18 and execute "build -cbeEIFZ" to clean and rebuild this project, or you can 19 execute "build -befEIF" to do a minimal build.
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/development/host/windows/usb/adb_winapi_test/ |
D | BUILDME.TXT | 15 In order to build adb_winapi_test.dll you will need to install Windows Driver 17 need to set one of the WDK's build environments, "cd" back into this directory, 18 and execute "build -cbeEIFZ" to clean and rebuild this project, or you can 19 execute "build -befEIF" to do a minimal build.
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/development/samples/browseable/Notifications/Wearable/src/com.example.android.support.wearable.notifications/ |
D | NotificationPresets.java | 78 .build(); in buildNotification() 85 .build(); in buildNotification() 101 .build()) in buildNotification() 102 .build()) in buildNotification() 105 .build(); in buildNotification() 155 return builder.build(); in buildNotification() 181 .build(); in buildNotification() 226 .build(); in buildNotification() 242 .build(); in createPageForCustomHeight() 257 .build(); in createPageForSizePreset() [all …]
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/development/ndk/tests/ |
D | run-all.sh | 95 $NDK/ndk-build -B $JOBS 2>&1 100 $NDK/ndk-build -B $JOBS >> $MYLOG 2>&1 117 run $NDK/ndk-build -B $JOBS
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/development/samples/ |
D | README | 4 Make sure to edit development/build/sdk.atree to add the sample to the SDK 5 build.
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/development/build/tools/ |
D | sdk_repo.mk | 102 $(hide) $(TOPDIR)development/build/tools/mk_sources_zip.py --exec-zip \ 129 $(eval $(call mk-sdk-repo-pkg-2,SDK_REPO_XML_ARGS,$(HOST_OS),$(MAIN_SDK_ZIP),build-tools)) 137 $(call sdk-repo-pkg-zip,$(HOST_OS),$(MAIN_SDK_ZIP),build-tools) \ 152 $(eval $(call mk-sdk-repo-pkg-2,SDK_REPO_XML_ARGS,windows,$(WIN_SDK_ZIP),build-tools)) 156 $(call sdk-repo-pkg-zip,windows,$(WIN_SDK_ZIP),build-tools) \ 201 $(hide) $(TOPDIR)development/build/tools/mk_sdk_repo_xml.sh \ 221 $(hide) $(TOPDIR)development/build/tools/mk_sdk_repo_xml.sh \ 238 $(hide) $(TOPDIR)development/build/tools/mk_sdk_repo_xml.sh \ 253 $(hide) $(TOPDIR)development/build/tools/mk_sdk_repo_xml.sh \ 268 $(hide) $(TOPDIR)development/build/tools/mk_sdk_repo_xml.sh \
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/development/samples/training/basic/ActivityLifecycle/ |
D | ant.properties | 1 # This file is used to override default values used by the Ant build system. 4 # integral to the build system of your project. 16 # The password will be asked during the build when you use the 'release' target.
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D | build.properties | 1 # This file is used to override default values used by the Ant build system. 4 # integral to the build system of your project. 16 # The password will be asked during the build when you use the 'release' target.
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D | default.properties | 6 # To customize properties used by the Ant build system use, 7 # "build.properties", and override values to adapt the script to your
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/development/samples/USB/MissileLauncher/ |
D | default.properties | 6 # To customize properties used by the Ant build system use, 7 # "build.properties", and override values to adapt the script to your
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/development/ndk/platforms/android-4/samples/san-angeles/ |
D | default.properties | 6 # To customize properties used by the Ant build system use, 7 # "build.properties", and override values to adapt the script to your
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/development/ndk/platforms/android-8/samples/bitmap-plasma/ |
D | default.properties | 6 # To customize properties used by the Ant build system use, 7 # "build.properties", and override values to adapt the script to your
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/development/ndk/platforms/android-9/samples/native-plasma/ |
D | default.properties | 6 # To customize properties used by the Ant build system use, 7 # "build.properties", and override values to adapt the script to your
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/development/samples/JetBoy/ |
D | default.properties | 6 # To customize properties used by the Ant build system use, 7 # "build.properties", and override values to adapt the script to your
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/development/ndk/platforms/android-5/samples/hello-gl2/ |
D | default.properties | 6 # To customize properties used by the Ant build system use, 7 # "build.properties", and override values to adapt the script to your
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/development/ndk/samples/hello-jni/tests/ |
D | default.properties | 6 # To customize properties used by the Ant build system use, 7 # "build.properties", and override values to adapt the script to your
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/development/ndk/samples/two-libs/ |
D | default.properties | 6 # To customize properties used by the Ant build system use, 7 # "build.properties", and override values to adapt the script to your
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