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/development/build/
Dsdk-windows-x86.atree26 # are controled by sdk/build/tools.windows.atree.
57 # Note that the build-tools sub-folder uses the platform-name as a placeholder
58 # at build-time. Packaging will later change that to the actual build-tools
61 rm build-tools/${PLATFORM_NAME}/aapt
62 bin/aapt.exe strip build-tools/${PLATFORM_NAME}/aapt.exe
64 rm build-tools/${PLATFORM_NAME}/split-select
65 bin/split-select.exe strip build-tools/${PLATFORM_NAME}/split-select.exe
67 rm build-tools/${PLATFORM_NAME}/aidl
68 bin/aidl.exe strip build-tools/${PLATFORM_NAME}/aidl.exe
70 rm build-tools/${PLATFORM_NAME}/zipalign
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Dsdk.atree21 # sdk/build/tools.atree
71 # Note that the build-tools sub-folder uses the platform-name as a placeholder
72 # at build-time. Packaging will later change that to the actual build-tools
75 development/sdk/sdk_files_NOTICE.txt build-tools/${PLATFORM_NAME}/NOTICE.txt
76 development/sdk/build_tools_source.properties build-tools/${PLATFORM_NAME}/source.properties
77 development/sdk/build_tools_runtime.properties build-tools/${PLATFORM_NAME}/runtime.properties
79 # build tools from out/host/$(HOST_OS)-$(HOST_ARCH)/
80 bin/aapt strip build-tools/${PLATFORM_NAME}/aapt
81 bin/aidl strip build-tools/${PLATFORM_NAME}/aidl
82 bin/split-select strip build-tools/${PLATFORM_NAME}/split-select
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Dsdk-linux-x86.atree20 # Note that the build-tools sub-folder uses the platform-name as a placeholder
21 # at build-time. Packaging will later change that to the actual build-tools
25 lib/libLLVM.so strip build-tools/${PLATFORM_NAME}/libLLVM.so
26 lib/libbcc.so strip build-tools/${PLATFORM_NAME}/libbcc.so
27 lib/libbcinfo.so strip build-tools/${PLATFORM_NAME}/libbcinfo.so
28 lib/libclang.so strip build-tools/${PLATFORM_NAME}/libclang.so
29 lib/libc++.so strip build-tools/${PLATFORM_NAME}/libc++.so
31 prebuilts/sdk/tools/linux/arm-linux-androideabi-ld strip build-tools/${PLATFORM_NAME}/arm-linux-a…
32 prebuilts/sdk/tools/linux/i686-linux-android-ld strip build-tools/${PLATFORM_NAME}/i686-linux-…
33 prebuilts/sdk/tools/linux/mipsel-linux-android-ld strip build-tools/${PLATFORM_NAME}/mipsel-linu…
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Dsdk-darwin-x86.atree20 # Note that the build-tools sub-folder uses the platform-name as a placeholder
21 # at build-time. Packaging will later change that to the actual build-tools
25 lib/libLLVM.dylib strip build-tools/${PLATFORM_NAME}/libLLVM.dy…
26 lib/libbcc.dylib strip build-tools/${PLATFORM_NAME}/libbcc.dyl…
27 lib/libbcinfo.dylib strip build-tools/${PLATFORM_NAME}/libbcinfo.…
28 lib/libclang.dylib strip build-tools/${PLATFORM_NAME}/libclang.d…
29 lib/libc++.dylib strip build-tools/${PLATFORM_NAME}/libc++.dyl…
31 prebuilts/sdk/tools/darwin/arm-linux-androideabi-ld strip build-tools/${PLATFORM_NAME}/arm-linux-…
32 prebuilts/sdk/tools/darwin/i686-linux-android-ld strip build-tools/${PLATFORM_NAME}/i686-linux…
33 prebuilts/sdk/tools/darwin/mipsel-linux-android-ld strip build-tools/${PLATFORM_NAME}/mipsel-lin…
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Dwindows_sdk_whitelist.mk31 build/libs/host \
32 build/tools/zipalign \
72 build/tools/signapk \
/development/host/windows/usb/winusb/
DBUILDME.TXT1 In order to build AdbWinUsbApi.dll you will need to install Windows Driver Kit,
3 need to set one of the WDK's build environments, "cd" back into this directory,
4 and execute "build -cbeEIFZ" to clean and rebuild this project, or you can
5 execute "build -befEIF" to do a minimal build.
6 Note that you need to build AdbWinApi.dll (..\api) before you build
/development/samples/browseable/Notifications/Application/src/com.example.android.support.wearable.notifications/
DActionsPresets.java62 .build(); in apply()
78 .build(); in apply()
92 .build(); in apply()
99 .build(); in apply()
116 .build(); in apply()
123 .build(); in apply()
141 .build(); in apply()
146 .build(); in apply()
154 .build(); in apply()
DNotificationPresets.java110 return new Notification[] { builder.build() }; in buildNotifications()
164 return new Notification[] { builder.build() }; in buildNotifications()
196 return new Notification[] { builder.build() }; in buildNotifications()
221 return new Notification[] { builder.build() }; in buildNotifications()
244 return new Notification[] { builder.build() }; in buildNotifications()
268 wearableOptions.addPage(secondPageBuilder.build()); in buildNotifications()
270 return new Notification[] { builder.build() }; in buildNotifications()
292 wearableOptions.addPage(secondPageBuilder.build()); in buildNotifications()
299 wearableOptions.addPage(thirdPageBuilder.build()); in buildNotifications()
303 return new Notification[] { builder.build() }; in buildNotifications()
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/development/host/windows/usb/api/
DBUILDME.TXT15 In order to build AdbWinApi.dll you will need to install Windows Driver Kit,
17 need to set one of the WDK's build environments, "cd" back into this directory,
18 and execute "build -cbeEIFZ" to clean and rebuild this project, or you can
19 execute "build -befEIF" to do a minimal build.
/development/host/windows/usb/adb_winapi_test/
DBUILDME.TXT15 In order to build adb_winapi_test.dll you will need to install Windows Driver
17 need to set one of the WDK's build environments, "cd" back into this directory,
18 and execute "build -cbeEIFZ" to clean and rebuild this project, or you can
19 execute "build -befEIF" to do a minimal build.
/development/samples/browseable/Notifications/Wearable/src/com.example.android.support.wearable.notifications/
DNotificationPresets.java78 .build(); in buildNotification()
85 .build(); in buildNotification()
101 .build()) in buildNotification()
102 .build()) in buildNotification()
105 .build(); in buildNotification()
155 return builder.build(); in buildNotification()
181 .build(); in buildNotification()
226 .build(); in buildNotification()
242 .build(); in createPageForCustomHeight()
257 .build(); in createPageForSizePreset()
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/development/ndk/tests/
Drun-all.sh95 $NDK/ndk-build -B $JOBS 2>&1
100 $NDK/ndk-build -B $JOBS >> $MYLOG 2>&1
117 run $NDK/ndk-build -B $JOBS
/development/samples/
DREADME4 Make sure to edit development/build/sdk.atree to add the sample to the SDK
5 build.
/development/build/tools/
Dsdk_repo.mk102 $(hide) $(TOPDIR)development/build/tools/mk_sources_zip.py --exec-zip \
129 $(eval $(call mk-sdk-repo-pkg-2,SDK_REPO_XML_ARGS,$(HOST_OS),$(MAIN_SDK_ZIP),build-tools))
137 $(call sdk-repo-pkg-zip,$(HOST_OS),$(MAIN_SDK_ZIP),build-tools) \
152 $(eval $(call mk-sdk-repo-pkg-2,SDK_REPO_XML_ARGS,windows,$(WIN_SDK_ZIP),build-tools))
156 $(call sdk-repo-pkg-zip,windows,$(WIN_SDK_ZIP),build-tools) \
201 $(hide) $(TOPDIR)development/build/tools/mk_sdk_repo_xml.sh \
221 $(hide) $(TOPDIR)development/build/tools/mk_sdk_repo_xml.sh \
238 $(hide) $(TOPDIR)development/build/tools/mk_sdk_repo_xml.sh \
253 $(hide) $(TOPDIR)development/build/tools/mk_sdk_repo_xml.sh \
268 $(hide) $(TOPDIR)development/build/tools/mk_sdk_repo_xml.sh \
/development/samples/training/basic/ActivityLifecycle/
Dant.properties1 # This file is used to override default values used by the Ant build system.
4 # integral to the build system of your project.
16 # The password will be asked during the build when you use the 'release' target.
Dbuild.properties1 # This file is used to override default values used by the Ant build system.
4 # integral to the build system of your project.
16 # The password will be asked during the build when you use the 'release' target.
Ddefault.properties6 # To customize properties used by the Ant build system use,
7 # "build.properties", and override values to adapt the script to your
/development/samples/USB/MissileLauncher/
Ddefault.properties6 # To customize properties used by the Ant build system use,
7 # "build.properties", and override values to adapt the script to your
/development/ndk/platforms/android-4/samples/san-angeles/
Ddefault.properties6 # To customize properties used by the Ant build system use,
7 # "build.properties", and override values to adapt the script to your
/development/ndk/platforms/android-8/samples/bitmap-plasma/
Ddefault.properties6 # To customize properties used by the Ant build system use,
7 # "build.properties", and override values to adapt the script to your
/development/ndk/platforms/android-9/samples/native-plasma/
Ddefault.properties6 # To customize properties used by the Ant build system use,
7 # "build.properties", and override values to adapt the script to your
/development/samples/JetBoy/
Ddefault.properties6 # To customize properties used by the Ant build system use,
7 # "build.properties", and override values to adapt the script to your
/development/ndk/platforms/android-5/samples/hello-gl2/
Ddefault.properties6 # To customize properties used by the Ant build system use,
7 # "build.properties", and override values to adapt the script to your
/development/ndk/samples/hello-jni/tests/
Ddefault.properties6 # To customize properties used by the Ant build system use,
7 # "build.properties", and override values to adapt the script to your
/development/ndk/samples/two-libs/
Ddefault.properties6 # To customize properties used by the Ant build system use,
7 # "build.properties", and override values to adapt the script to your

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