Searched refs:checkIfContextSupportsFrameBufferObject (Results 1 – 1 of 1) sorted by relevance
88 mContextSupportsFrameBufferObject = checkIfContextSupportsFrameBufferObject(gl); in onSurfaceCreated()226 private boolean checkIfContextSupportsFrameBufferObject(GL10 gl) { in checkIfContextSupportsFrameBufferObject() method in FrameBufferObjectActivity.Renderer