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Searched refs:edge (Results 1 – 7 of 7) sorted by relevance

/development/perftests/panorama/feature_mos/src/mosaic/
DDelaunay.h108 int triangulate(SEdgeVector **edge, int nsite, int width, int height);
109 void linkNeighbors(SEdgeVector *edge, int nedge, int nsite);
DDelaunay.cpp622 void CDelaunay::linkNeighbors(SEdgeVector *edge, int nedge, int nsite) argument
627 sa[i].setNeighbor(edge);
629 for (; edge->first == i && nedge; edge++, nedge--) {
DBlend.cpp251 SEdgeVector *edge; in runBlend() local
252 int n = m_Triangulator.triangulate(&edge, numCenters, width, height); in runBlend()
253 m_Triangulator.linkNeighbors(edge, n, numCenters); in runBlend()
/development/ndk/platforms/android-L/include/linux/
Dpps.h77 int edge; member
/development/samples/ApiDemos/src/com/example/android/apis/view/
DGameView.java423 int edge = mRandom.nextInt(4);
424 switch (edge) {
/development/samples/ControllerSample/src/com/example/controllersample/
DGameView.java396 int edge = mRandom.nextInt(4); in step() local
397 switch (edge) { in step()
/development/samples/SearchableDictionary/res/raw/
Ddefinitions.txt28 adjacent - j. having a common boundary or edge; abutting; touching
414 frontier - n. a wilderness at the edge of a settled area of a country