/development/ndk/platforms/android-4/samples/san-angeles/jni/ |
D | demo.c | 403 glEnable(GL_BLEND); in drawGroundPlane() 409 glEnable(GL_LIGHTING); in drawGroundPlane() 411 glEnable(GL_DEPTH_TEST); in drawGroundPlane() 436 glEnable(GL_BLEND); in drawFadeQuad() 455 glEnable(GL_LIGHTING); in drawFadeQuad() 457 glEnable(GL_DEPTH_TEST); in drawFadeQuad() 467 glEnable(GL_NORMALIZE); in appInit() 468 glEnable(GL_DEPTH_TEST); in appInit() 472 glEnable(GL_LIGHTING); in appInit() 473 glEnable(GL_LIGHT0); in appInit() [all …]
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D | importgl.h | 88 FNDEF(void, glEnable, (GLenum cap)); 140 #define glEnable FNPTR(glEnable) macro
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D | importgl.c | 131 IMPORT_FUNC(glEnable); in importGLInit()
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
D | CubeRenderer.java | 101 gl.glEnable(GL10.GL_CULL_FACE); in onSurfaceCreated() 103 gl.glEnable(GL10.GL_DEPTH_TEST); in onSurfaceCreated()
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D | StaticTriangleRenderer.java | 91 glEnable(GL_DEPTH_TEST); in onSurfaceCreated() 92 glEnable(GL_TEXTURE_2D); in onSurfaceCreated() 262 glEnable(GL_TEXTURE_2D); in draw()
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D | MatrixPaletteRenderer.java | 251 gl.glEnable(GL10.GL_DEPTH_TEST); in onSurfaceCreated() 252 gl.glEnable(GL10.GL_TEXTURE_2D); in onSurfaceCreated() 317 gl.glEnable(GL10.GL_DEPTH_TEST); in onDrawFrame() 319 gl.glEnable(GL10.GL_CULL_FACE); in onDrawFrame() 347 gl.glEnable(GL11Ext.GL_MATRIX_PALETTE_OES); in onDrawFrame()
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D | TouchRotateActivity.java | 168 gl.glEnable(GL10.GL_CULL_FACE); in onSurfaceCreated() 170 gl.glEnable(GL10.GL_DEPTH_TEST); in onSurfaceCreated()
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D | TriangleRenderer.java | 63 gl.glEnable(GL10.GL_DEPTH_TEST); in onSurfaceCreated() 64 gl.glEnable(GL10.GL_TEXTURE_2D); in onSurfaceCreated() 230 gl.glEnable(GL10.GL_TEXTURE_2D); in draw()
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D | CubeMapActivity.java | 67 gl.glEnable(GL10.GL_DEPTH_TEST); in onDrawFrame() 82 gl.glEnable(GL11ExtensionPack.GL_TEXTURE_CUBE_MAP); in onDrawFrame() 91 gl.glEnable(GL11ExtensionPack.GL_TEXTURE_GEN_STR); in onDrawFrame()
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D | FrameBufferObjectActivity.java | 143 gl.glEnable(GL10.GL_CULL_FACE); in drawOffscreenImage() 144 gl.glEnable(GL10.GL_DEPTH_TEST); in drawOffscreenImage()
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/ |
D | KubeRenderer.java | 69 gl.glEnable(GL10.GL_CULL_FACE); in onDrawFrame() 71 gl.glEnable(GL10.GL_DEPTH_TEST); in onDrawFrame()
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/development/apps/OBJViewer/com/android/objviewer/ |
D | OBJViewer.java | 149 gl.glEnable(gl.GL_DEPTH_TEST); in init() 154 gl.glEnable(gl.GL_DITHER); in init() 158 gl.glEnable(gl.GL_CULL_FACE); in init() 208 gl.glEnable(gl.GL_LIGHTING); in onDraw() 209 gl.glEnable(gl.GL_LIGHT0); in onDraw()
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/development/samples/Compass/src/com/example/android/compass/ |
D | CompassActivity.java | 154 gl.glEnable(GL10.GL_CULL_FACE); in onSurfaceCreated() 156 gl.glEnable(GL10.GL_DEPTH_TEST); in onSurfaceCreated()
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
D | SpriteTextRenderer.java | 70 gl.glEnable(GL10.GL_DEPTH_TEST); in onSurfaceCreated() 71 gl.glEnable(GL10.GL_TEXTURE_2D); in onSurfaceCreated() 328 gl.glEnable(GL10.GL_TEXTURE_2D); in draw()
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D | Grid.java | 122 gl.glEnable(GL10.GL_TEXTURE_2D); in draw()
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/development/ndk/platforms/android-L/arch-arm64/symbols/ |
D | libGLESv2.so.functions.txt | 52 glEnable
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/development/ndk/platforms/android-L/arch-x86_64/symbols/ |
D | libGLESv2.so.functions.txt | 52 glEnable
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D | libGLESv1_CM.so.functions.txt | 67 glEnable
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/development/ndk/platforms/android-5/arch-arm/symbols/ |
D | libGLESv2.so.functions.txt | 52 glEnable
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/development/ndk/platforms/android-L/arch-mips64/symbols/ |
D | libGLESv2.so.functions.txt | 52 glEnable
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/development/ndk/platforms/android-9/arch-x86/symbols/ |
D | libGLESv2.so.functions.txt | 57 glEnable
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/development/ndk/platforms/android-9/arch-mips/symbols/ |
D | libGLESv2.so.functions.txt | 57 glEnable
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/development/ndk/platforms/android-17/samples/Teapot/jni/ |
D | TeapotNativeActivity.cpp | 156 glEnable( GL_CULL_FACE ); in InitDisplay() 157 glEnable( GL_DEPTH_TEST ); in InitDisplay()
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/development/ndk/platforms/android-18/samples/MoreTeapots/jni/ |
D | MoreTeapotsNativeActivity.cpp | 166 glEnable( GL_CULL_FACE ); in InitDisplay() 167 glEnable( GL_DEPTH_TEST ); in InitDisplay()
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/development/ndk/platforms/android-4/arch-arm/symbols/ |
D | libGLESv1_CM.so.functions.txt | 67 glEnable
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