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Searched refs:glGetFloatv (Results 1 – 22 of 22) sorted by relevance

/development/ndk/platforms/android-L/arch-arm64/symbols/
DlibGLESv2.so.functions.txt81 glGetFloatv
DlibGLESv1_CM.so.functions.txt99 glGetFloatv
DlibGLESv3.so.functions.txt112 glGetFloatv
/development/ndk/platforms/android-L/arch-x86_64/symbols/
DlibGLESv2.so.functions.txt81 glGetFloatv
DlibGLESv1_CM.so.functions.txt99 glGetFloatv
DlibGLESv3.so.functions.txt112 glGetFloatv
/development/ndk/platforms/android-5/arch-arm/symbols/
DlibGLESv2.so.functions.txt81 glGetFloatv
/development/ndk/platforms/android-L/arch-mips64/symbols/
DlibGLESv2.so.functions.txt81 glGetFloatv
DlibGLESv1_CM.so.functions.txt99 glGetFloatv
DlibGLESv3.so.functions.txt112 glGetFloatv
/development/ndk/platforms/android-9/arch-x86/symbols/
DlibGLESv2.so.functions.txt101 glGetFloatv
DlibGLESv1_CM.so.functions.txt127 glGetFloatv
/development/ndk/platforms/android-9/arch-mips/symbols/
DlibGLESv2.so.functions.txt101 glGetFloatv
DlibGLESv1_CM.so.functions.txt127 glGetFloatv
/development/ndk/platforms/android-4/arch-arm/symbols/
DlibGLESv1_CM.so.functions.txt99 glGetFloatv
/development/ndk/platforms/android-18/arch-mips/symbols/
DlibGLESv3.so.functions.txt112 glGetFloatv
/development/ndk/platforms/android-18/arch-arm/symbols/
DlibGLESv3.so.functions.txt112 glGetFloatv
/development/ndk/platforms/android-18/arch-x86/symbols/
DlibGLESv3.so.functions.txt112 glGetFloatv
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
DMatrixTrackingGL.java825 public void glGetFloatv(int pname, float[] params, int offset) { in glGetFloatv() method in MatrixTrackingGL
829 public void glGetFloatv(int pname, FloatBuffer params) { in glGetFloatv() method in MatrixTrackingGL
/development/ndk/platforms/android-5/include/GLES2/
Dgl2.h535 GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
/development/ndk/platforms/android-4/include/GLES/
Dgl.h603 GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
/development/ndk/platforms/android-18/include/GLES3/
Dgl3.h868 GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);