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Searched refs:glMatrixMode (Results 1 – 25 of 26) sorted by relevance

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/development/samples/OpenGL/HelloOpenGLES10/src/com/example/android/opengl/
DMyGLRenderer.java55 gl.glMatrixMode(GL10.GL_MODELVIEW); in onDrawFrame()
85 gl.glMatrixMode(GL10.GL_PROJECTION); // set matrix to projection mode in onSurfaceChanged()
/development/samples/ApiDemos/src/com/example/android/apis/graphics/
DCubeRenderer.java47 gl.glMatrixMode(GL10.GL_MODELVIEW); in onDrawFrame()
76 gl.glMatrixMode(GL10.GL_PROJECTION); in onSurfaceChanged()
DFrameBufferObjectActivity.java101 gl.glMatrixMode(GL10.GL_PROJECTION); in drawOnscreen()
112 gl.glMatrixMode(GL10.GL_MODELVIEW); in drawOnscreen()
139 gl.glMatrixMode(GL10.GL_PROJECTION); in drawOffscreenImage()
148 gl.glMatrixMode(GL10.GL_MODELVIEW); in drawOffscreenImage()
DTouchRotateActivity.java124 gl.glMatrixMode(GL10.GL_MODELVIEW); in onDrawFrame()
146 gl.glMatrixMode(GL10.GL_PROJECTION); in onSurfaceChanged()
DStaticTriangleRenderer.java144 glMatrixMode(GL_MODELVIEW); in onDrawFrame()
177 glMatrixMode(GL_PROJECTION); in onSurfaceChanged()
DTriangleRenderer.java131 gl.glMatrixMode(GL10.GL_MODELVIEW); in onDrawFrame()
164 gl.glMatrixMode(GL10.GL_PROJECTION); in onSurfaceChanged()
DMatrixPaletteRenderer.java325 gl.glMatrixMode(GL10.GL_MODELVIEW); in onDrawFrame()
348 gl.glMatrixMode(GL11Ext.GL_MATRIX_PALETTE_OES); in onDrawFrame()
378 gl.glMatrixMode(GL10.GL_PROJECTION); in onSurfaceChanged()
DCubeMapActivity.java68 gl.glMatrixMode(GL10.GL_MODELVIEW); in onDrawFrame()
111 gl.glMatrixMode(GL10.GL_PROJECTION); in onSurfaceChanged()
/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
DKubeRenderer.java59 gl.glMatrixMode(GL10.GL_MODELVIEW); in onDrawFrame()
86 gl.glMatrixMode(GL10.GL_PROJECTION); in onSurfaceChanged()
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
DMatrixGrabber.java57 gl2.glMatrixMode(mode); in getMatrix()
DLabelMaker.java319 gl.glMatrixMode(GL10.GL_PROJECTION); in beginDrawing()
323 gl.glMatrixMode(GL10.GL_MODELVIEW); in beginDrawing()
357 gl.glMatrixMode(GL10.GL_PROJECTION); in endDrawing()
359 gl.glMatrixMode(GL10.GL_MODELVIEW); in endDrawing()
DSpriteTextRenderer.java158 gl.glMatrixMode(GL10.GL_MODELVIEW); in onDrawFrame()
253 gl.glMatrixMode(GL10.GL_PROJECTION); in onSurfaceChanged()
DMatrixTrackingGL.java422 public void glMatrixMode(int mode) { in glMatrixMode() method in MatrixTrackingGL
436 mgl.glMatrixMode(mode); in glMatrixMode()
/development/ndk/platforms/android-4/samples/san-angeles/jni/
Dimportgl.h96 FNDEF(void, glMatrixMode, (GLenum mode));
148 #define glMatrixMode FNPTR(glMatrixMode) macro
Dimportgl.c139 IMPORT_FUNC(glMatrixMode); in importGLInit()
Ddemo.c440 glMatrixMode(GL_MODELVIEW); in drawFadeQuad()
443 glMatrixMode(GL_PROJECTION); in drawFadeQuad()
453 glMatrixMode(GL_MODELVIEW); in drawFadeQuad()
527 glMatrixMode(GL_PROJECTION); in prepareFrame()
531 glMatrixMode(GL_MODELVIEW); in prepareFrame()
/development/samples/ApiDemos/src/com/example/android/apis/os/
DRotationVectorDemo.java127 gl.glMatrixMode(GL10.GL_MODELVIEW); in onDrawFrame()
144 gl.glMatrixMode(GL10.GL_PROJECTION); in onSurfaceChanged()
/development/samples/Compass/src/com/example/android/compass/
DCompassActivity.java105 gl.glMatrixMode(GL10.GL_MODELVIEW); in onDrawFrame()
136 gl.glMatrixMode(GL10.GL_PROJECTION); in onSurfaceChanged()
/development/ndk/platforms/android-L/arch-x86_64/symbols/
DlibGLESv1_CM.so.functions.txt157 glMatrixMode
/development/ndk/platforms/android-4/arch-arm/symbols/
DlibGLESv1_CM.so.functions.txt157 glMatrixMode
/development/ndk/platforms/android-L/arch-mips64/symbols/
DlibGLESv1_CM.so.functions.txt157 glMatrixMode
/development/ndk/platforms/android-L/arch-arm64/symbols/
DlibGLESv1_CM.so.functions.txt157 glMatrixMode
/development/ndk/platforms/android-9/arch-x86/symbols/
DlibGLESv1_CM.so.functions.txt188 glMatrixMode
/development/ndk/platforms/android-9/arch-mips/symbols/
DlibGLESv1_CM.so.functions.txt188 glMatrixMode
/development/apps/OBJViewer/com/android/objviewer/
DOBJViewer.java207 gl.glMatrixMode(gl.GL_MODELVIEW); in onDraw()

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