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/development/perftests/panorama/feature_mos/src/mosaic/
DMatrixUtils.h63 static void convert9to33(double out[3][3], double in[9]) { in convert9to33()
64 out[0][0] = in[0]; in convert9to33()
65 out[0][1] = in[1]; in convert9to33()
66 out[0][2] = in[2]; in convert9to33()
68 out[1][0] = in[3]; in convert9to33()
69 out[1][1] = in[4]; in convert9to33()
70 out[1][2] = in[5]; in convert9to33()
72 out[2][0] = in[6]; in convert9to33()
73 out[2][1] = in[7]; in convert9to33()
74 out[2][2] = in[8]; in convert9to33()
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DInterp.h51 ImageTypeShortBase *in = img->ptr[yi-1] + xi - 1; in ciCalc() local
54 tmpf[0] = in[0] * ciTable[off + 40]; in ciCalc()
55 tmpf[0] += in[1] * ciTable[off]; in ciCalc()
56 tmpf[0] += in[2] * ciTable[40 - off]; in ciCalc()
57 tmpf[0] += in[3] * ciTable[80 - off]; in ciCalc()
58 in += img->pitch; in ciCalc()
59 tmpf[1] = in[0] * ciTable[off + 40]; in ciCalc()
60 tmpf[1] += in[1] * ciTable[off]; in ciCalc()
61 tmpf[1] += in[2] * ciTable[40 - off]; in ciCalc()
62 tmpf[1] += in[3] * ciTable[80 - off]; in ciCalc()
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DImageUtils.h62 static void rgb2yvu(ImageType out, ImageType in, int width, int height);
64 static void rgba2yvu(ImageType out, ImageType in, int width, int height);
76 static void yvu2rgb(ImageType out, ImageType in, int width, int height);
77 static void yvu2bgr(ImageType out, ImageType in, int width, int height);
91 static ImageType rgb2gray(ImageType in, int width, int height);
92 static ImageType rgb2gray(ImageType out, ImageType in, int width, int height);
/development/ide/xcode/graphics.xcodeproj/
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/development/ide/xcode/svg.xcodeproj/
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/development/ide/xcode/animator.xcodeproj/
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/development/ide/xcode/jpeg.xcodeproj/
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/development/ide/xcode/corecg.xcodeproj/
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/development/ide/xcode/zlib.xcodeproj/
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/development/ide/xcode/freetype2.xcodeproj/
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/development/ide/xcode/views.xcodeproj/
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/development/ide/xcode/libpng.xcodeproj/
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/development/ndk/platforms/android-9/arch-x86/include/asm/
Dio_32.h30 …t##bwl##_local(value, port); } static inline unsigned type in##bwl(int port) { return in##bwl#…
31in##bwl##_local(int port) { unsigned type value; __asm__ __volatile__("in" #bwl " %w1, %" #bw …
/development/ide/xcode/SampleCode/SampleCode.xcodeproj/
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/development/perftests/panorama/feature_stab/src/dbregtest/
DPgmImage.cpp111 ifstream in(filename.c_str(),std::ios::in | std::ios::binary); in ReadPGM() local
112 if ( !in.is_open() ) in ReadPGM()
118 getline(in,format_header); in ReadPGM()
127 while ( in.peek() == '#' ) in ReadPGM()
128 getline(in,m_comment); in ReadPGM()
130 getline(in,size_header); in ReadPGM()
132 while ( in.peek() == '#' ) in ReadPGM()
133 getline(in,m_comment); in ReadPGM()
144 getline(in,colors_header); in ReadPGM()
161 in.read((char *)(&m_data[0]),m_data.size()); in ReadPGM()
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/development/ide/xcode/ports.xcodeproj/
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/development/ide/xcode/pvjpeg.xcodeproj/
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/development/ide/xcode/GL.xcodeproj/
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/development/samples/SupportLeanbackDemos/src/com/example/android/leanback/
DPhotoItem.java66 public PhotoItem createFromParcel(Parcel in) {
67 return new PhotoItem(in);
76 private PhotoItem(Parcel in) { in PhotoItem() argument
77 mTitle = in.readString(); in PhotoItem()
78 mImageResourceId = in.readInt(); in PhotoItem()
/development/samples/BackupRestore/src/com/example/android/backuprestore/
DExampleAgent.java147 DataInputStream in = new DataInputStream(instream); in compareStateFile() local
150 int stateVersion = in.readInt(); in compareStateFile()
163 int lastFilling = in.readInt(); in compareStateFile()
164 boolean lastMayo = in.readBoolean(); in compareStateFile()
165 boolean lastTomato = in.readBoolean(); in compareStateFile()
223 DataInputStream in = new DataInputStream(baStream); in onRestore() local
225 mFilling = in.readInt(); in onRestore()
226 mAddMayo = in.readBoolean(); in onRestore()
227 mAddTomato = in.readBoolean(); in onRestore()
/development/samples/SkeletonApp/
Dreadme.txt8 list in the app launcher (it is named Skeleton App) or by selecting it from
9 the top list in the Sample Code app.
18 to the user (in the app launcher's list), handle data types, etc.
28 This is the implementation of the "activity" feature described in
30 {src/PACKAGE/CLASS.java}, where PACKAGE comes from the name in the <package>
31 tag and CLASS comes from the class in the <activity> tag.
51 drawn to the screen. These can be bitmaps (in .png or .jpeg format) or
53 here is used as the image to display in one of the views in
62 These XML files describe additional resources included in the application.
63 They all use the same syntax; all of these resources could be defined in one
/development/ide/xcode/giflib.xcodeproj/
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/development/tutorials/MoarRam/
DREADME.txt5 1) Java_com_android_benchmark_moarram_MainActivity_add32ByteBlocksNative in
7 2) Java_com_android_benchmark_moarram_MainActivity_add2MByteBlocksNative in
10 in baz.c (libmoarram-baz.so). Each invocation will allocate 17 or 71 bytes,
11 depending on the active button in a radio group.
13 Each allocation can be freed by clicking the corresponding free button in the
/development/samples/ControllerSample/
Dproguard-project.txt1 # To enable ProGuard in your project, edit project.properties
2 # to define the proguard.config property as described in that file.
5 # By default, the flags in this file are appended to flags specified
6 # in ${sdk.dir}/tools/proguard/proguard-android.txt
8 # include property in project.properties.
/development/samples/training/NsdChat/
Dproguard.cfg1 # To enable ProGuard in your project, edit project.properties
2 # to define the proguard.config property as described in that file.
5 # By default, the flags in this file are appended to flags specified
6 # in ${sdk.dir}/tools/proguard/proguard-android.txt
8 # include property in project.properties.

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