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Searched refs:infoLen (Results 1 – 2 of 2) sorted by relevance

/development/perftests/panorama/feature_mos/src/mosaic_renderer/
DRenderer.cpp46 GLint infoLen = 0; in loadShader() local
47 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in loadShader()
48 if (infoLen) { in loadShader()
49 char* buf = (char*) malloc(infoLen); in loadShader()
51 glGetShaderInfoLog(shader, infoLen, NULL, buf); in loadShader()
/development/ndk/platforms/android-5/samples/hello-gl2/jni/
Dgl_code.cpp65 GLint infoLen = 0; in loadShader() local
66 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in loadShader()
67 if (infoLen) { in loadShader()
68 char* buf = (char*) malloc(infoLen); in loadShader()
70 glGetShaderInfoLog(shader, infoLen, NULL, buf); in loadShader()