Searched refs:light0Diffuse (Results 1 – 1 of 1) sorted by relevance
540 static GLfixed light0Diffuse[] = { 0x10000, 0x6666, 0, 0x10000 }; in configureLightAndMaterial() local548 glLightxv(GL_LIGHT0, GL_DIFFUSE, light0Diffuse); in configureLightAndMaterial()