Searched refs:mBaseSpeed (Results 1 – 1 of 1) sorted by relevance
72 private final float mBaseSpeed; field in GameView96 mBaseSpeed = baseSize * 3; in GameView()104 mMinObstacleSpeed = mBaseSpeed; in GameView()105 mMaxObstacleSpeed = mBaseSpeed * 3; in GameView()643 private final float mMaxShipThrust = mBaseSpeed * 0.25f;644 private final float mMaxSpeed = mBaseSpeed * 12;648 private final float mBulletSpeed = mBaseSpeed * 12;