Searched refs:mFramebufferWidth (Results 1 – 1 of 1) sorted by relevance
43 private int mFramebufferWidth = 256; field in FrameBufferObjectActivity.Renderer68 drawOffscreenImage(gl, mFramebufferWidth, mFramebufferHeight); in onDrawFrame()90 mTargetTexture = createTargetTexture(gl, mFramebufferWidth, mFramebufferHeight); in onSurfaceCreated()91 … mFramebuffer = createFrameBuffer(gl, mFramebufferWidth, mFramebufferHeight, mTargetTexture); in onSurfaceCreated()