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Searched refs:mGlProgram (Results 1 – 5 of 5) sorted by relevance

/development/perftests/panorama/feature_mos/src/mosaic_renderer/
DYVURenderer.cpp64 mGlProgram = glProgram; in InitializeGLProgram()
68 if (!succeeded && (mGlProgram != 0)) in InitializeGLProgram()
70 glDeleteProgram(mGlProgram); in InitializeGLProgram()
72 mGlProgram = 0; in InitializeGLProgram()
DRenderer.cpp25 : mGlProgram(0), in Renderer()
119 if (mGlProgram == 0) in SetupGraphics()
126 glUseProgram(mGlProgram); in SetupGraphics()
150 if (mGlProgram == 0) in SetupGraphics()
157 glUseProgram(mGlProgram); in SetupGraphics()
204 mGlProgram = 0; in InitializeGLContext()
DWarpRenderer.cpp95 mGlProgram = glProgram; in InitializeGLProgram()
99 if (!succeeded && (mGlProgram != 0)) in InitializeGLProgram()
101 glDeleteProgram(mGlProgram); in InitializeGLProgram()
103 mGlProgram = 0; in InitializeGLProgram()
DSurfaceTextureRenderer.cpp104 mGlProgram = glProgram; in InitializeGLProgram()
108 if (!succeeded && (mGlProgram != 0)) in InitializeGLProgram()
110 glDeleteProgram(mGlProgram); in InitializeGLProgram()
112 mGlProgram = 0; in InitializeGLProgram()
DRenderer.h48 GLuint mGlProgram; variable