/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
D | Grid.java | 58 mIndexBuffer = ByteBuffer.allocateDirect(CHAR_SIZE * indexCount) in Grid() 82 mIndexBuffer.put(i++, a); in Grid() 83 mIndexBuffer.put(i++, b); in Grid() 84 mIndexBuffer.put(i++, c); in Grid() 86 mIndexBuffer.put(i++, b); in Grid() 87 mIndexBuffer.put(i++, c); in Grid() 88 mIndexBuffer.put(i++, d); in Grid() 129 GL10.GL_UNSIGNED_SHORT, mIndexBuffer); in draw() 135 private CharBuffer mIndexBuffer; field in Grid
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D | SpriteTextRenderer.java | 302 mIndexBuffer = ibb.asShortBuffer(); in Triangle() 317 mIndexBuffer.put((short) i); in Triangle() 322 mIndexBuffer.position(0); in Triangle() 331 GL10.GL_UNSIGNED_SHORT, mIndexBuffer); in draw() 346 private ShortBuffer mIndexBuffer; field in Triangle
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
D | Cube.java | 84 mIndexBuffer = ByteBuffer.allocateDirect(indices.length); in Cube() 85 mIndexBuffer.put(indices); in Cube() 86 mIndexBuffer.position(0); in Cube() 94 gl.glDrawElements(GL10.GL_TRIANGLES, 36, GL10.GL_UNSIGNED_BYTE, mIndexBuffer); in draw() 99 private ByteBuffer mIndexBuffer; field in Cube
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D | MatrixPaletteRenderer.java | 83 private CharBuffer mIndexBuffer; field in MatrixPaletteRenderer.Grid 113 mIndexBuffer = ByteBuffer.allocateDirect(CHAR_SIZE * indexCount) in Grid() 137 mIndexBuffer.put(i++, a); in Grid() 138 mIndexBuffer.put(i++, c); in Grid() 139 mIndexBuffer.put(i++, b); in Grid() 141 mIndexBuffer.put(i++, b); in Grid() 142 mIndexBuffer.put(i++, c); in Grid() 143 mIndexBuffer.put(i++, d); in Grid() 195 mIndexBuffer.position(0); in createBufferObjects() 196 …gl11.glBufferData(GL11.GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer.capacity() * CHAR_SIZE, mIndexBuffer,… in createBufferObjects() [all …]
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D | CubeMapActivity.java | 251 private CharBuffer mIndexBuffer; field in CubeMapActivity.Grid 281 mIndexBuffer = ByteBuffer.allocateDirect(CHAR_SIZE * indexCount) in Grid() 305 mIndexBuffer.put(i++, a); in Grid() 306 mIndexBuffer.put(i++, c); in Grid() 307 mIndexBuffer.put(i++, b); in Grid() 309 mIndexBuffer.put(i++, b); in Grid() 310 mIndexBuffer.put(i++, c); in Grid() 311 mIndexBuffer.put(i++, d); in Grid() 351 mIndexBuffer.position(0); in createBufferObjects() 352 …gl11.glBufferData(GL11.GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer.capacity() * CHAR_SIZE, mIndexBuffer,… in createBufferObjects() [all …]
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D | StaticTriangleRenderer.java | 228 mIndexBuffer = ibb.asShortBuffer(); in Triangle() 251 mIndexBuffer.put((short) i); in Triangle() 256 mIndexBuffer.position(0); in Triangle() 265 GL_UNSIGNED_SHORT, mIndexBuffer); in draw() 272 private ShortBuffer mIndexBuffer; field in StaticTriangleRenderer.Triangle
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D | TriangleRenderer.java | 196 mIndexBuffer = ibb.asShortBuffer(); in Triangle() 219 mIndexBuffer.put((short) i); in Triangle() 224 mIndexBuffer.position(0); in Triangle() 233 GL10.GL_UNSIGNED_SHORT, mIndexBuffer); in draw() 240 private ShortBuffer mIndexBuffer; field in Triangle
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/ |
D | GLWorld.java | 46 mIndexBuffer = bb.asShortBuffer(); in generate() 57 shape.putIndices(mIndexBuffer); in generate() 76 mIndexBuffer.position(0); in draw() 82 gl.glDrawElements(GL10.GL_TRIANGLES, mIndexCount, GL10.GL_UNSIGNED_SHORT, mIndexBuffer); in draw() 97 private ShortBuffer mIndexBuffer; field in GLWorld
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/development/samples/ApiDemos/src/com/example/android/apis/os/ |
D | RotationVectorDemo.java | 160 private ByteBuffer mIndexBuffer; field in RotationVectorDemo.MyRenderer.Cube 198 mIndexBuffer = ByteBuffer.allocateDirect(indices.length); in Cube() 199 mIndexBuffer.put(indices); in Cube() 200 mIndexBuffer.position(0); in Cube() 209 gl.glDrawElements(GL10.GL_TRIANGLES, 36, GL10.GL_UNSIGNED_BYTE, mIndexBuffer); in draw()
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/development/samples/Compass/src/com/example/android/compass/ |
D | CompassActivity.java | 53 private ByteBuffer mIndexBuffer; field in CompassActivity 123 gl.glDrawElements(GL_LINES, 6, GL_UNSIGNED_BYTE, mIndexBuffer); in onDrawFrame() 200 mIndexBuffer = ByteBuffer.allocateDirect(indices.length); in onSurfaceCreated() 201 mIndexBuffer.put(indices); in onSurfaceCreated() 202 mIndexBuffer.position(0); in onSurfaceCreated()
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