Searched refs:mMoveDelay (Results 1 – 1 of 1) sorted by relevance
71 private long mMoveDelay = 600; field in SnakeView176 mMoveDelay = 600; in initNewGame()212 map.putLong("mMoveDelay", Long.valueOf(mMoveDelay)); in saveState()248 mMoveDelay = icicle.getLong("mMoveDelay"); in restoreState()414 if (now - mLastMove > mMoveDelay) { in update()421 mRedrawHandler.sleep(mMoveDelay); in update()510 mMoveDelay *= 0.9; in updateSnake()