Home
last modified time | relevance | path

Searched refs:mSamplerLoc (Results 1 – 4 of 4) sorted by relevance

/development/perftests/panorama/feature_mos/src/mosaic_renderer/
DYVURenderer.cpp62 mSamplerLoc = glGetUniformLocation(glProgram, "s_texture"); in InitializeGLProgram()
98 glUniform1i(mSamplerLoc, 0); in DrawTexture()
DYVURenderer.h33 GLint mSamplerLoc; variable
DWarpRenderer.cpp93 mSamplerLoc = glGetUniformLocation(glProgram, "s_texture"); in InitializeGLProgram()
129 glUniform1i(mSamplerLoc, 0); in DrawTexture()
DWarpRenderer.h46 GLint mSamplerLoc; variable