Searched refs:mTexSamplerHandle (Results 1 – 2 of 2) sorted by relevance
28 private int mTexSamplerHandle; field in TextureRenderer73 mTexSamplerHandle = GLES20.glGetUniformLocation(mProgram, in init()134 GLES20.glUniform1i(mTexSamplerHandle, 0); in renderTexture()