Searched refs:mVertexList (Results 1 – 3 of 3) sorted by relevance
45 mVertexList.add(v); in addVertex()51 int last = mVertexList.size() - 1; in setColor()55 GLVertex vertex = mVertexList.get(last); in setColor()60 mVertexList.add(0, vertex); in setColor()61 mVertexList.remove(last + 1); in setColor()62 vertex = mVertexList.get(last); in setColor()73 return (mVertexList.size() - 2) * 3; in getIndexCount()77 int last = mVertexList.size() - 1; in putIndices()79 GLVertex v0 = mVertexList.get(0); in putIndices()80 GLVertex vn = mVertexList.get(last); in putIndices()[all …]
36 ByteBuffer bb = ByteBuffer.allocateDirect(mVertexList.size()*4*4); in generate()40 bb = ByteBuffer.allocateDirect(mVertexList.size()*4*3); in generate()48 Iterator<GLVertex> iter2 = mVertexList.iterator(); in generate()62 GLVertex vertex = new GLVertex(x, y, z, mVertexList.size()); in addVertex()63 mVertexList.add(vertex); in addVertex()91 private ArrayList<GLVertex> mVertexList = new ArrayList<GLVertex>(); field in GLWorld
58 Iterator<GLVertex> iter = mVertexList.iterator(); in addVertex()68 mVertexList.add(vertex); in addVertex()78 Iterator<GLVertex> iter = mVertexList.iterator(); in animateTransform()99 protected ArrayList<GLVertex> mVertexList = new ArrayList<GLVertex>(); field in GLShape