Searched refs:mat (Results 1 – 6 of 6) sorted by relevance
/development/perftests/panorama/feature_mos/src/mosaic/ |
D | MatrixUtils.h | 52 mat[0][1] = mat[0][2] = mat[1][0] = mat[1][2] = mat[2][0] = mat[2][1] = 0.0; 54 mat[0][0] = mat[1][1] = mat[2][2] = 1.0; 56 mat[0][0] = mat[1][1] = mat[2][2] = 0.0; 79 double mat[3][3]; variable 110 mat[1] = mat[2] = mat[3] = mat[5] = mat[6] = mat[7] = 0.0; 112 mat[0] = mat[4] = mat[8] = 1.0; 114 mat[0] = mat[4] = mat[8] = 0.0; 137 double mat[9]; variable
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/development/samples/browseable/RenderScriptIntrinsic/src/com.example.android.renderscriptintrinsic/ |
D | MainActivity.java | 219 Matrix3f mat = new Matrix3f(); in performFilter() local 220 mat.set(0, 0, (float) (.299 + .701 * cos + .168 * sin)); in performFilter() 221 mat.set(1, 0, (float) (.587 - .587 * cos + .330 * sin)); in performFilter() 222 mat.set(2, 0, (float) (.114 - .114 * cos - .497 * sin)); in performFilter() 223 mat.set(0, 1, (float) (.299 - .299 * cos - .328 * sin)); in performFilter() 224 mat.set(1, 1, (float) (.587 + .413 * cos + .035 * sin)); in performFilter() 225 mat.set(2, 1, (float) (.114 - .114 * cos + .292 * sin)); in performFilter() 226 mat.set(0, 2, (float) (.299 - .3 * cos + 1.25 * sin)); in performFilter() 227 mat.set(1, 2, (float) (.587 - .588 * cos - 1.05 * sin)); in performFilter() 228 mat.set(2, 2, (float) (.114 + .886 * cos - .203 * sin)); in performFilter() [all …]
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/development/ndk/sources/android/ndk_helper/ |
D | vecmath.h | 1043 void ToMatrix( Mat4& mat ) in ToMatrix() argument 1055 mat.f_[0] = 1.0f - y2 - z2; in ToMatrix() 1056 mat.f_[1] = xy + zw; in ToMatrix() 1057 mat.f_[2] = zx - yw; in ToMatrix() 1058 mat.f_[4] = xy - zw; in ToMatrix() 1059 mat.f_[5] = 1.0f - z2 - x2; in ToMatrix() 1060 mat.f_[6] = yz + xw; in ToMatrix() 1061 mat.f_[8] = zx + yw; in ToMatrix() 1062 mat.f_[9] = yz - xw; in ToMatrix() 1063 mat.f_[10] = 1.0f - x2 - y2; in ToMatrix() [all …]
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
D | MatrixGrabber.java | 55 private void getMatrix(GL10 gl, int mode, float[] mat) { in getMatrix() argument 58 gl2.getMatrix(mat, 0); in getMatrix()
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/development/ndk/platforms/android-17/samples/Teapot/jni/ |
D | TeapotRenderer.cpp | 90 ndk_helper::Mat4 mat = ndk_helper::Mat4::RotationX( M_PI / 3 ); in Init() local 91 mat_model_ = mat * mat_model_; in Init()
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/development/perftests/panorama/feature_stab/src/dbreg/ |
D | vp_motionmodel.c | 99 double mat[3][3], indet, temp; in inv4Mat() local 121 mat[m][n] = inmat[k][l]; in inv4Mat() 132 outmat[j][i] = temp * Det3(mat)/indet; in inv4Mat()
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