Searched refs:material_ambient_ (Results 1 – 4 of 4) sorted by relevance
64 GLuint material_ambient_; member
186 glUniform3f( shader_param_.material_ambient_, material.ambient_color[0], in Render()268 params->material_ambient_ = glGetUniformLocation( program, "vMaterialAmbient" ); in LoadShaders()
297 glUniform3f( shader_param_.material_ambient_, material.ambient_color[0], in Render()446 params->material_ambient_ = glGetUniformLocation( program, "vMaterialAmbient" ); in LoadShaders()524 params->material_ambient_ = glGetUniformLocation( program, "vMaterialAmbient" ); in LoadShadersES3()