Searched refs:round (Results 1 – 25 of 39) sorted by relevance
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151 int round = REAL(fegetround)(); in WRAP() local152 return x86_get_rounding(round); in WRAP()156 WRAP(fesetround)(int round) in WRAP()158 return REAL(fesetround)(x86_change_rounding(round)); in WRAP()
132 int round = REAL(fegetround)(); in WRAP() local133 return mips64_get_rounding(round); in WRAP()136 int WRAP(fesetround)(int round) { in WRAP()137 return REAL(fesetround)(mips64_change_rounding(round)); in WRAP()
152 int round = REAL(fegetround)(); in WRAP() local153 return x86_64_get_rounding(round); in WRAP()156 int WRAP(fesetround)(int round) { in WRAP()157 return REAL(fesetround)(x86_64_change_rounding(round)); in WRAP()
42 final boolean round = insets.isRound(); in onCreate()44 int colMargin = res.getDimensionPixelOffset(round ? in onCreate()
7 … This sample demonstrates how to specify different layouts for round and rectangular screens.
55 return new Point(Math.round(v.getX()), Math.round(v.getY()));253 mPoint.set(Math.round(value.x), Math.round(value.y)); in convert()
76 Math.round(ViewCompat.getTranslationY(child)); in drawVertical()93 Math.round(ViewCompat.getTranslationX(child)); in drawHorizontal()
83 int fesetround(int round);
36 Math.round(Runtime.getRuntime().maxMemory() / 10));
100 int n = java.lang.Math.round(x); in floatToByte()113 return s + java.lang.Math.round(p * (d - s)); in ave()
146 round
398 final int heightRatio = Math.round((float) height / (float) reqHeight); in calculateInSampleSize()399 final int widthRatio = Math.round((float) width / (float) reqWidth); in calculateInSampleSize()
164 return Math.round(percent * Runtime.getRuntime().maxMemory() / 1024); in calculateMemCacheSize()
283 int delta = Math.round(mIsHorizontal ? ((float) w) / ((float) mNumberOfFolds) : in prepareFold()351 float translatedDistancePerFold = Math.round(translatedDistance / mNumberOfFolds); in calculateMatrices()440 mDst[y] = Math.round(mDst[y]); in calculateMatrices()
155 round
149 round
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126 int whichPhoto = (int)Math.round(Math.random() * (mPhotoPool.length - 1)); in addPhotos()
177 round
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194 round