Searched refs:secX (Results 1 – 2 of 2) sorted by relevance
222 float secX = (float) Math.sin(secRot) * secLength; in onDraw() local224 canvas.drawLine(centerX, centerY, centerX + secX, centerY + secY, mSecondPaint); in onDraw()
258 float secX = (float) Math.sin(secRot) * secLength; in onDraw() local260 canvas.drawLine(centerX, centerY, centerX + secX, centerY + secY, mSecondPaint); in onDraw()