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Searched refs:textureName (Results 1 – 2 of 2) sorted by relevance

/development/perftests/panorama/feature_mos/src/mosaic_renderer/
DRenderer.cpp212 void Renderer::SetInputTextureName(GLuint textureName) in SetInputTextureName() argument
214 mInputTextureName = textureName; in SetInputTextureName()
DRenderer.h26 void SetInputTextureName(GLuint textureName);