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Searched refs:vbo_ (Results 1 – 4 of 4) sorted by relevance

/development/ndk/platforms/android-17/samples/Teapot/jni/
DTeapotRenderer.cpp80 glGenBuffers( 1, &vbo_ ); in Init()
81 glBindBuffer( GL_ARRAY_BUFFER, vbo_ ); in Init()
109 if( vbo_ ) in Unload()
111 glDeleteBuffers( 1, &vbo_ ); in Unload()
112 vbo_ = 0; in Unload()
156 glBindBuffer( GL_ARRAY_BUFFER, vbo_ ); in Render()
DTeapotRenderer.h83 GLuint vbo_; variable
/development/ndk/platforms/android-18/samples/MoreTeapots/jni/
DMoreTeapotsRenderer.cpp95 glGenBuffers( 1, &vbo_ ); in Init()
96 glBindBuffer( GL_ARRAY_BUFFER, vbo_ ); in Init()
226 if( vbo_ ) in Unload()
228 glDeleteBuffers( 1, &vbo_ ); in Unload()
229 vbo_ = 0; in Unload()
273 glBindBuffer( GL_ARRAY_BUFFER, vbo_ ); in Render()
DMoreTeapotsRenderer.h82 GLuint vbo_; variable