Searched refs:vec_current_rotations_ (Results 1 – 2 of 2) sorted by relevance
132 vec_current_rotations_.push_back( ndk_helper::Vec2( fX * M_PI, fY * M_PI ) ); in Init()319 vec_current_rotations_[i] += vec_rotations_[i]; in Render()320 vec_current_rotations_[i].Value( fX, fY ); in Render()352 vec_current_rotations_[i] += vec_rotations_[i]; in Render()353 vec_current_rotations_[i].Value( x, y ); in Render()
99 std::vector<ndk_helper::Vec2> vec_current_rotations_; variable