Searched refs:viewport (Results 1 – 3 of 3) sorted by relevance
97 int32_t viewport[4]; in UpdateViewport() local98 glGetIntegerv( GL_VIEWPORT, viewport ); in UpdateViewport()99 float fAspect = (float) viewport[2] / (float) viewport[3]; in UpdateViewport()
961 public void setCurrentViewport(RectF viewport) { in setCurrentViewport() argument962 mCurrentViewport = viewport; in setCurrentViewport()1113 ss.viewport = mCurrentViewport; in onSaveInstanceState()1127 mCurrentViewport = ss.viewport; in onRestoreInstanceState()1134 private RectF viewport; field in InteractiveLineGraphView.SavedState1143 out.writeFloat(viewport.left); in writeToParcel()1144 out.writeFloat(viewport.top); in writeToParcel()1145 out.writeFloat(viewport.right); in writeToParcel()1146 out.writeFloat(viewport.bottom); in writeToParcel()1153 + " viewport=" + viewport.toString() + "}"; in toString()[all …]
211 int32_t viewport[4]; in UpdateViewport() local212 glGetIntegerv( GL_VIEWPORT, viewport ); in UpdateViewport()213 float fAspect = (float) viewport[2] / (float) viewport[3]; in UpdateViewport()