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/development/ndk/platforms/android-4/samples/san-angeles/jni/
Ddemo.c505 GLfloat xmin, xmax, ymin, ymax; in gluPerspective() local
509 xmin = ymin * aspect; in gluPerspective()
512 glFrustumx((GLfixed)(xmin * 65536), (GLfixed)(xmax * 65536), in gluPerspective()