Searched refs:yw (Results 1 – 1 of 1) sorted by relevance
1052 float yw = y_ * w_ * 2.0f; in ToMatrix() local1057 mat.f_[2] = zx - yw; in ToMatrix()1061 mat.f_[8] = zx + yw; in ToMatrix()1078 float yw = y_ * w_ * 2.0f; in ToMatrixPreserveTranslate() local1083 mat.f_[2] = zx - yw; in ToMatrixPreserveTranslate()1087 mat.f_[8] = zx + yw; in ToMatrixPreserveTranslate()