Searched refs:yz (Results 1 – 1 of 1) sorted by relevance
1049 float yz = y_ * z_ * 2.0f; in ToMatrix() local1060 mat.f_[6] = yz + xw; in ToMatrix()1062 mat.f_[9] = yz - xw; in ToMatrix()1075 float yz = y_ * z_ * 2.0f; in ToMatrixPreserveTranslate() local1086 mat.f_[6] = yz + xw; in ToMatrixPreserveTranslate()1088 mat.f_[9] = yz - xw; in ToMatrixPreserveTranslate()