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/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
DGLSharedGroup.cpp98 GLint dist = location - m_Indexes[i].base; in getIndexForLocation() local
99 if (dist >= 0 && in getIndexForLocation()
100 (minDist < 0 || dist < minDist)) { in getIndexForLocation()
102 minDist = dist; in getIndexForLocation()