Searched refs:ANIMATE_YES (Results 1 – 5 of 5) sorted by relevance
91 SetButtonsToNormalMode(FrameSizeButtonDelegate::ANIMATE_YES); in OnMouseCaptureLost()103 SetButtonsToNormalMode(FrameSizeButtonDelegate::ANIMATE_YES); in OnGestureEvent()153 SetButtonsToSnapMode(FrameSizeButtonDelegate::ANIMATE_YES); in AnimateButtonsToSnapMode()272 SetButtonsToNormalMode(FrameSizeButtonDelegate::ANIMATE_YES); in CommitSnap()
58 (animate == ANIMATE_YES || !swap_images_animation_->is_animating()) && in SetImages()66 if (animate == ANIMATE_YES) in SetImages()83 if (animate == ANIMATE_YES) { in SetImages()
24 ANIMATE_YES, enumerator
299 (animate == ANIMATE_YES || !button->IsAnimatingImageSwap())) { in SetButtonIcon()303 FrameCaptionButton::Animate fcb_animate = (animate == ANIMATE_YES) ? in SetButtonIcon()304 FrameCaptionButton::ANIMATE_YES : FrameCaptionButton::ANIMATE_NO; in SetButtonIcon()
25 ANIMATE_YES, enumerator