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Searched refs:AnimationNode (Results 1 – 25 of 107) sorted by relevance

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/external/chromium_org/third_party/WebKit/Source/core/animation/
DTimingCalculationsTest.cpp48 …ll(calculateActiveTime(20, Timing::FillModeForwards, 0, AnimationNode::PhaseActive, AnimationNode:… in TEST()
49 …isNull(calculateActiveTime(20, Timing::FillModeNone, 0, AnimationNode::PhaseActive, AnimationNode:… in TEST()
50 …, calculateActiveTime(20, Timing::FillModeBackwards, 0, AnimationNode::PhaseActive, AnimationNode:… in TEST()
51 …_EQ(0, calculateActiveTime(20, Timing::FillModeBoth, 0, AnimationNode::PhaseActive, AnimationNode:… in TEST()
56 …sNull(calculateActiveTime(20, Timing::FillModeNone, 15, AnimationNode::PhaseBefore, AnimationNode:… in TEST()
57 …l(calculateActiveTime(20, Timing::FillModeForwards, 15, AnimationNode::PhaseBefore, AnimationNode:… in TEST()
59 …sNull(calculateActiveTime(20, Timing::FillModeNone, 15, AnimationNode::PhaseAfter, AnimationNode::… in TEST()
60 …(calculateActiveTime(20, Timing::FillModeBackwards, 15, AnimationNode::PhaseAfter, AnimationNode::… in TEST()
62 …, calculateActiveTime(20, Timing::FillModeForwards, 15, AnimationNode::PhaseActive, AnimationNode:… in TEST()
66 …, calculateActiveTime(21, Timing::FillModeForwards, 45, AnimationNode::PhaseActive, AnimationNode:… in TEST()
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DTimingCalculations.h48 static inline AnimationNode::Phase calculatePhase(double activeDuration, double localTime, const Ti… in calculatePhase()
52 return AnimationNode::PhaseNone; in calculatePhase()
54 return AnimationNode::PhaseBefore; in calculatePhase()
56 return AnimationNode::PhaseAfter; in calculatePhase()
57 return AnimationNode::PhaseActive; in calculatePhase()
60 static inline bool isActiveInParentPhase(AnimationNode::Phase parentPhase, Timing::FillMode fillMod… in isActiveInParentPhase()
63 case AnimationNode::PhaseBefore: in isActiveInParentPhase()
65 case AnimationNode::PhaseActive: in isActiveInParentPhase()
67 case AnimationNode::PhaseAfter: in isActiveInParentPhase()
75 …ration, Timing::FillMode fillMode, double localTime, AnimationNode::Phase parentPhase, AnimationNo… in calculateActiveTime()
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DAnimationNode.cpp53 AnimationNode::AnimationNode(const Timing& timing, PassOwnPtrWillBeRawPtr<EventDelegate> eventDeleg… in AnimationNode() function in blink::AnimationNode
66 double AnimationNode::iterationDuration() const in iterationDuration()
73 double AnimationNode::repeatedDuration() const in repeatedDuration()
80 double AnimationNode::activeDurationInternal() const in activeDurationInternal()
89 void AnimationNode::updateSpecifiedTiming(const Timing& timing) in updateSpecifiedTiming()
99 void AnimationNode::updateInheritedTime(double inheritedTime, TimingUpdateReason reason) const in updateInheritedTime()
112 const AnimationNode::Phase parentPhase = AnimationNode::PhaseActive; in updateInheritedTime()
138 …const AnimationNode::Phase localCurrentPhase = calculatePhase(localActiveDuration, localLocalTime,… in updateInheritedTime()
174 const AnimationNode::CalculatedTiming& AnimationNode::ensureCalculated() const in ensureCalculated()
184 PassRefPtrWillBeRawPtr<AnimationNodeTiming> AnimationNode::timing() in timing()
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DAnimationNode.h44 class AnimationNode; variable
62 class AnimationNode : public RefCountedWillBeGarbageCollectedFinalized<AnimationNode>, public Scrip…
77 virtual void onEventCondition(const AnimationNode*) = 0;
81 virtual ~AnimationNode() { } in ~AnimationNode()
122 explicit AnimationNode(const Timing&, PassOwnPtrWillBeRawPtr<EventDelegate> = nullptr);
151 RawPtrWillBeMember<AnimationNode> m_parent;
DAnimationPlayer.h60 …sRefPtrWillBeRawPtr<AnimationPlayer> create(ExecutionContext*, AnimationTimeline&, AnimationNode*);
120 const AnimationNode* source() const { return m_content.get(); } in source()
121 AnimationNode* source() { return m_content.get(); } in source()
122 void setSource(AnimationNode*);
162 AnimationPlayer(ExecutionContext*, AnimationTimeline&, AnimationNode*);
178 RefPtrWillBeMember<AnimationNode> m_content;
DAnimationNodeTest.cpp40 class TestAnimationNodeEventDelegate : public AnimationNode::EventDelegate {
42 virtual void onEventCondition(const AnimationNode* animationNode) OVERRIDE in onEventCondition()
57 class TestAnimationNode : public AnimationNode {
72 AnimationNode::updateInheritedTime(time, reason); in updateInheritedTime()
101 AnimationNode::trace(visitor); in trace()
106 : AnimationNode(specified, adoptPtrWillBeNoop(eventDelegate)) in TestAnimationNode()
126 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase()); in TEST()
137 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase()); in TEST()
148 EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase()); in TEST()
159 EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase()); in TEST()
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DAnimationNodeTiming.h19 static PassRefPtrWillBeRawPtr<AnimationNodeTiming> create(AnimationNode* parent);
43 RefPtrWillBeMember<AnimationNode> m_parent;
44 explicit AnimationNodeTiming(AnimationNode*);
DAnimationTimeline.h47 class AnimationNode; variable
70 AnimationPlayer* createAnimationPlayer(AnimationNode*);
71 AnimationPlayer* play(AnimationNode*);
DInertAnimation.cpp43 : AnimationNode(timing) in InertAnimation()
69 AnimationNode::trace(visitor); in trace()
DAnimation.cpp91 : AnimationNode(timing, eventDelegate) in Animation()
117 AnimationNode::attach(player); in attach()
126 AnimationNode::detach(); in detach()
318 AnimationNode::trace(visitor); in trace()
DAnimation.h48 class Animation FINAL : public AnimationNode {
111 DEFINE_TYPE_CASTS(Animation, AnimationNode, animationNode, animationNode->isAnimation(), animationN…
DAnimationNodeTiming.cpp14 PassRefPtrWillBeRawPtr<AnimationNodeTiming> AnimationNodeTiming::create(AnimationNode* parent) in create()
19 AnimationNodeTiming::AnimationNodeTiming(AnimationNode* parent) in AnimationNodeTiming()
DAnimationTimeline.idl10 AnimationPlayer play(AnimationNode source);
DInertAnimation.h40 class InertAnimation FINAL : public AnimationNode {
DAnimationTimeline.cpp83 AnimationPlayer* AnimationTimeline::createAnimationPlayer(AnimationNode* child) in createAnimationPlayer()
92 AnimationPlayer* AnimationTimeline::play(AnimationNode* child) in play()
DAnimationPlayer.cpp54 …er::create(ExecutionContext* executionContext, AnimationTimeline& timeline, AnimationNode* content) in create()
63 …tionPlayer(ExecutionContext* executionContext, AnimationTimeline& timeline, AnimationNode* content) in AnimationPlayer()
366 void AnimationPlayer::setSource(AnimationNode* newSource) in setSource()
DAnimationNode.idl34 ] interface AnimationNode {
DAnimation.idl40 ] interface Animation : AnimationNode {
DAnimationPlayer.idl38 [RuntimeEnabled=WebAnimationsAPI] attribute AnimationNode? source;
DAnimationPlayerTest.cpp638 RefPtrWillBeRawPtr<AnimationNode> source1 = makeAnimation(); in TEST_F()
639 RefPtrWillBeRawPtr<AnimationNode> source2 = makeAnimation(); in TEST_F()
684 AnimationNode* animationNode = player->source(); in TEST_F()
/external/chromium_org/third_party/WebKit/Source/core/animation/css/
DCSSAnimations.h220 class AnimationEventDelegate FINAL : public AnimationNode::EventDelegate {
225 , m_previousPhase(AnimationNode::PhaseNone) in AnimationEventDelegate()
229 virtual void onEventCondition(const AnimationNode*) OVERRIDE;
236 AnimationNode::Phase m_previousPhase;
240 class TransitionEventDelegate FINAL : public AnimationNode::EventDelegate {
245 , m_previousPhase(AnimationNode::PhaseNone) in TransitionEventDelegate()
248 virtual void onEventCondition(const AnimationNode*) OVERRIDE;
254 AnimationNode::Phase m_previousPhase;
DCSSAnimations.cpp603 void CSSAnimations::AnimationEventDelegate::onEventCondition(const AnimationNode* animationNode) in onEventCondition()
605 const AnimationNode::Phase currentPhase = animationNode->phase(); in onEventCondition()
609 && (currentPhase == AnimationNode::PhaseActive || currentPhase == AnimationNode::PhaseAfter) in onEventCondition()
610 …&& (m_previousPhase == AnimationNode::PhaseNone || m_previousPhase == AnimationNode::PhaseBefore))… in onEventCondition()
617 …if (currentPhase == AnimationNode::PhaseActive && m_previousPhase == currentPhase && m_previousIte… in onEventCondition()
627 if (currentPhase == AnimationNode::PhaseAfter && m_previousPhase != AnimationNode::PhaseAfter) in onEventCondition()
637 AnimationNode::EventDelegate::trace(visitor); in trace()
640 void CSSAnimations::TransitionEventDelegate::onEventCondition(const AnimationNode* animationNode) in onEventCondition()
642 const AnimationNode::Phase currentPhase = animationNode->phase(); in onEventCondition()
643 …if (currentPhase == AnimationNode::PhaseAfter && currentPhase != m_previousPhase && m_target->docu… in onEventCondition()
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/external/chromium_org/third_party/WebKit/Source/bindings/core/
Dcore_global_constructors_idls_idl_files_list.tmp4 ../../core/animation/AnimationNode.idl
/external/chromium_org/third_party/WebKit/Source/bindings/modules/v8/
Dcore_idl_files_list.tmp10 ../../../core/animation/AnimationNode.idl
/external/chromium_org/third_party/WebKit/Source/bindings/modules/
Dmodules_core_global_constructors_idls_idl_files_list.tmp4 ../../core/animation/AnimationNode.idl

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