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Searched refs:ApplyToStrokeMode (Results 1 – 10 of 10) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
DRenderSVGShape.cpp128 …if (requiresStroke && !RenderSVGResource::requestPaintingResource(ApplyToStrokeMode, this, style()… in strokeContains()
223 …strokePaintingResource = RenderSVGResource::requestPaintingResource(ApplyToStrokeMode, this, style… in strokeShape()
224 if (strokePaintingResource->applyResource(this, style, context, ApplyToStrokeMode)) { in strokeShape()
229 if (fallbackResource->applyResource(this, style, context, ApplyToStrokeMode)) { in strokeShape()
DRenderSVGResourceSolidColor.cpp67 } else if (resourceMode & ApplyToStrokeMode) { in applyResource()
DRenderSVGResource.h40 ApplyToStrokeMode = 1 << 2, enumerator
DSVGInlineTextBox.cpp325 ApplyToStrokeMode | ApplyToTextMode, hasSelection, paintSelectedTextOnly); in paint()
368 …de = static_cast<RenderSVGResourceMode>(resourceModeFlags & (ApplyToFillMode | ApplyToStrokeMode)); in acquirePaintingResource()
369 ASSERT(resourceMode == ApplyToFillMode || resourceMode == ApplyToStrokeMode); in acquirePaintingResource()
520 … paintDecorationWithStyle(context, decoration, fragment, decorationRenderer, ApplyToStrokeMode); in paintDecoration()
591 if (scalingFactor != 1 && resourceMode & ApplyToStrokeMode) in paintTextWithShadows()
DRenderSVGResourcePattern.cpp158 } else if (resourceMode & ApplyToStrokeMode) { in applyResource()
167 else if (resourceMode & ApplyToStrokeMode) in applyResource()
DRenderSVGResourceGradient.cpp122 } else if (resourceMode & ApplyToStrokeMode) { in applyResource()
DRenderSVGResourceContainer.cpp262 if (resourceMode & ApplyToStrokeMode) { in computeResourceSpaceTransform()
DSVGTextRunRenderingContext.cpp108 …unsigned short resourceMode = context->textDrawingMode() == TextModeStroke ? ApplyToStrokeMode : A… in drawSVGGlyphs()
DSVGRenderSupport.cpp374 if (resourceMode & ApplyToStrokeMode) in fillOrStrokePath()
DSVGRenderTreeAsText.cpp285 …strokePaintingResource = RenderSVGResource::requestPaintingResource(ApplyToStrokeMode, const_cast<… in writeStyle()