Searched refs:ApplyViscosity (Results 1 – 1 of 1) sorted by relevance
35 viscous_fluid_normalize_ = 1.0f / ApplyViscosity(1.0f); in ViscosityConstants()38 float ApplyViscosity(float x) { in ApplyViscosity() function307 float x = g_viscosity_constants.Get().ApplyViscosity(t); in ComputeScrollOffset()