Searched refs:BLKSIZE (Results 1 – 3 of 3) sorted by relevance
52 #define BLKSIZE 10000 // Buffer size macro69 dataPack= new int [3*BLKSIZE]; in AddEntry()70 else if ((num%BLKSIZE) == 0) { in AddEntry()71 int *newPack = new int [num+3*BLKSIZE]; in AddEntry()281 vertexProp= new int [BLKSIZE]; in CreateNodeProperty()282 vertexMinned= new bool [BLKSIZE]; in CreateNodeProperty()283 sizeProp= BLKSIZE; in CreateNodeProperty()293 int newSize= (vertNo/BLKSIZE + 1)*BLKSIZE; in IncNodeProperty()
34 if (numSubGraph%BLKSIZE == 0) { in addSubGraph()36 SubGraph **newSubGraph= new SubGraph * [numSubGraph+BLKSIZE]; in addSubGraph()37 int *newIndex= new int [numSubGraph+BLKSIZE]; in addSubGraph()48 subGraph= new SubGraph * [BLKSIZE]; in addSubGraph()49 subIndex= new int [BLKSIZE]; in addSubGraph()
35 arc= new NUANArc * [BLKSIZE]; in SubGraph()60 arc= new NUANArc * [BLKSIZE]; in AllocateSpaceForArc()62 if (numArc%BLKSIZE == 0) { in AllocateSpaceForArc()63 NUANArc **new_arc= new NUANArc * [numArc+BLKSIZE]; in AllocateSpaceForArc()127 if (numArc%BLKSIZE == 0) { in CopyFastArcs()128 NUANArc **new_arc= new NUANArc * [numArc+BLKSIZE]; in CopyFastArcs()