D | BidiRun.h | 36 struct BidiRun : BidiCharacterRun { struct 37 …BidiRun(int start, int stop, RenderObject* object, BidiContext* context, WTF::Unicode::Direction d… in BidiRun() function 46 BidiRun* next() { return static_cast<BidiRun*>(m_next); } in next() argument
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