/external/deqp/framework/common/ |
D | tcuTexCompareVerifier.cpp | 881 tcu::ConstPixelBufferAccess faces0[CUBEFACE_LAST]; in isSeamplessLinearMipmapLinearCompareResultValid() 882 tcu::ConstPixelBufferAccess faces1[CUBEFACE_LAST]; in isSeamplessLinearMipmapLinearCompareResultValid() 884 for (int face = 0; face < CUBEFACE_LAST; face++) in isSeamplessLinearMipmapLinearCompareResultValid() 908 …if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.fac… in isSeamplessLinearMipmapLinearCompareResultValid() 933 …if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.fac… in isSeamplessLinearMipmapLinearCompareResultValid() 1002 ConstPixelBufferAccess faces[CUBEFACE_LAST]; in isSeamlessLinearCompareResultValid() 1003 for (int face = 0; face < CUBEFACE_LAST; face++) in isSeamlessLinearCompareResultValid() 1017 …if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.fac… in isSeamlessLinearCompareResultValid() 1063 CubeFace possibleFaces[CUBEFACE_LAST]; in isTexCompareResultValid() 1311 ConstPixelBufferAccess faces[CUBEFACE_LAST]; in isGatherCompareResultValid() [all …]
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D | tcuTexLookupVerifier.cpp | 1389 static bool isSeamlessLinearSampleResultValid (const ConstPixelBufferAccess (&faces)[CUBEFACE_LAST], in isSeamlessLinearSampleResultValid() argument 1422 …if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.fac… in isSeamlessLinearSampleResultValid() 1448 …eamplessLinearMipmapLinearSampleResultValid (const ConstPixelBufferAccess (&faces0)[CUBEFACE_LAST], in isSeamplessLinearMipmapLinearSampleResultValid() argument 1449 const ConstPixelBufferAccess (&faces1)[CUBEFACE_LAST], in isSeamplessLinearMipmapLinearSampleResultValid() argument 1497 …if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.fac… in isSeamplessLinearMipmapLinearSampleResultValid() 1529 …if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.fac… in isSeamplessLinearMipmapLinearSampleResultValid() 1559 static bool isCubeLevelSampleResultValid (const ConstPixelBufferAccess (&level)[CUBEFACE_LAST], in isCubeLevelSampleResultValid() argument 1577 …ic bool isCubeMipmapLinearSampleResultValid (const ConstPixelBufferAccess (&faces0)[CUBEFACE_LAST], in isCubeMipmapLinearSampleResultValid() argument 1578 const ConstPixelBufferAccess (&faces1)[CUBEFACE_LAST], in isCubeMipmapLinearSampleResultValid() argument 1597 … (const TextureCubeView& texture, const int levelNdx, ConstPixelBufferAccess (&out)[CUBEFACE_LAST]) in getCubeLevelFaces() argument [all …]
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D | tcuTexture.cpp | 2326 return CubeFaceIntCoords(CUBEFACE_LAST, -1, -1); in remapCubeEdgeCoords() 2366 return CubeFaceIntCoords(CUBEFACE_LAST, IVec2(-1)); in remapCubeEdgeCoords() 2369 static void getCubeLinearSamples (const ConstPixelBufferAccess (&faceAccesses)[CUBEFACE_LAST], Cube… in getCubeLinearSamples() argument 2392 hasBothCoordsOutOfBounds[i] = coords.face == CUBEFACE_LAST; in getCubeLinearSamples() 2428 static Vec4 sampleCubeSeamlessLinear (const ConstPixelBufferAccess (&faceAccesses)[CUBEFACE_LAST], … in sampleCubeSeamlessLinear() argument 2459 …eLevelArrayCubeSeamless (const ConstPixelBufferAccess* const (&faces)[CUBEFACE_LAST], int numLevel… in sampleLevelArrayCubeSeamless() argument 2471 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST]; in sampleLevelArrayCubeSeamless() 2472 for (int i = 0; i < (int)CUBEFACE_LAST; i++) in sampleLevelArrayCubeSeamless() 2491 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST]; in sampleLevelArrayCubeSeamless() 2492 for (int i = 0; i < (int)CUBEFACE_LAST; i++) in sampleLevelArrayCubeSeamless() [all …]
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D | tcuTexture.hpp | 383 CUBEFACE_LAST enumerator 677 … TextureCubeView (int numLevels, const ConstPixelBufferAccess* const (&levels)[CUBEFACE_LAST]); 692 const ConstPixelBufferAccess* m_levels[CUBEFACE_LAST]; 731 std::vector<LevelData> m_data[CUBEFACE_LAST]; 732 std::vector<PixelBufferAccess> m_access[CUBEFACE_LAST];
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/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureFilteringTests.cpp | 397 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = in init() 406 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init() 416 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init() 420 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); in init() 437 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init() 494 DE_STATIC_ASSERT(tcu::CUBEFACE_LAST == 6); in renderFaces() 495 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in renderFaces()
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D | es3aTextureMipmapTests.cpp | 446 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in init() 580 tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate()
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureFormatTests.cpp | 276 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init() 373 if (m_curFace == tcu::CUBEFACE_LAST) in iterate() 607 if (m_curFace == tcu::CUBEFACE_LAST) in iterate() 686 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init() 692 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init()
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D | es2fTextureSizeTests.cpp | 222 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = in init() 237 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init() 312 if (m_curFace == tcu::CUBEFACE_LAST) in iterate()
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D | es2fTextureFilteringTests.cpp | 443 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = in init() 452 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init() 462 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init() 466 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); in init() 565 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in iterate() 796 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init()
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D | es2fTextureCompletenessTests.cpp | 217 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in iterate() 578 , m_invalidCubeFace (tcu::CUBEFACE_LAST) in IncompleteCubeSizeCase() 618 …if (levelNdx == m_invalidLevelNdx && (m_invalidCubeFace == tcu::CUBEFACE_LAST || m_invalidCubeFace… in createTexture() 650 , m_invalidCubeFace (tcu::CUBEFACE_LAST) in IncompleteCubeFormatCase() 692 if (levelNdx == 0 && (m_invalidCubeFace == tcu::CUBEFACE_LAST || m_invalidCubeFace == targetNdx)) in createTexture() 720 , m_invalidCubeFace (tcu::CUBEFACE_LAST) in IncompleteCubeMissingLevelCase() 758 if (levelNdx != m_invalidLevelNdx || m_invalidCubeFace != tcu::CUBEFACE_LAST) in createTexture()
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D | es2fTextureUnitTests.cpp | 368 DE_STATIC_ASSERT((int)tcu::CUBEFACE_LAST == DE_LENGTH_OF_ARRAY(s_cubeTransforms)); in MultiTexShader() 384 int faceNdx = rnd.getInt(0, (int)tcu::CUBEFACE_LAST - 1); in MultiTexShader() 689 int numFaces = is2d ? 1 : (int)tcu::CUBEFACE_LAST; in init() 880 for (int face = 0; face < (int)tcu::CUBEFACE_LAST; face++) in render()
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D | es2fVertexTextureTests.cpp | 800 static const Vec4 gradients[tcu::CUBEFACE_LAST][2] = in init() 809 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init() 819 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init() 823 const deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); in init() 905 for (int i = 0; i < tcu::CUBEFACE_LAST; i++) in iterate()
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D | es2fTextureMipmapTests.cpp | 515 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in init() 637 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate() 693 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate() 962 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in iterate() 1001 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in iterate()
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureSizeTests.cpp | 222 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = in init() 237 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init() 312 if (m_curFace == tcu::CUBEFACE_LAST) in iterate()
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D | es3fTextureShadowTests.cpp | 91 for (int face = tcu::CUBEFACE_NEGATIVE_X; face < tcu::CUBEFACE_LAST; ++face) in clampFloatingPointTexture() 495 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = in init() 504 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init() 514 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init() 518 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); in init() 633 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in iterate()
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D | es3fTextureFormatTests.cpp | 307 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init() 404 if (m_curFace == tcu::CUBEFACE_LAST) in iterate() 926 vector<tcu::CompressedTexture> levels (tcu::CUBEFACE_LAST); in init() 929 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init() 1009 if (m_curFace == tcu::CUBEFACE_LAST) in iterate() 1234 if (m_curFace == tcu::CUBEFACE_LAST) in iterate() 1445 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init() 1451 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init()
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D | es3fTextureUnitTests.cpp | 472 DE_STATIC_ASSERT((int)tcu::CUBEFACE_LAST == DE_LENGTH_OF_ARRAY(s_cubeTransforms)); in MultiTexShader() 488 int faceNdx = rnd.getInt(0, (int)tcu::CUBEFACE_LAST - 1); in MultiTexShader() 883 int numFaces = isCubeTex ? (int)tcu::CUBEFACE_LAST : 1; in init() 1086 for (int face = 0; face < (int)tcu::CUBEFACE_LAST; face++) in uploadCubeTexture()
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D | es3fTextureFilteringTests.cpp | 458 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = in init() 467 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init() 477 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init() 481 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); in init() 592 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in iterate() 1436 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init()
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D | es3fTextureMipmapTests.cpp | 554 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in init() 676 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate() 732 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate() 1002 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in iterate() 1041 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in iterate() 1772 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in init() 1848 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate() 1893 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate()
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/external/deqp/framework/opengl/ |
D | gluTexture.cpp | 375 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in upload() 401 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in loadCompressed() 403 const tcu::CompressedTexture& level = levels[levelNdx*tcu::CUBEFACE_LAST + face]; in loadCompressed() 431 int numImages = numLevels*tcu::CUBEFACE_LAST; in create() 445 DE_STATIC_ASSERT(tcu::CUBEFACE_LAST == 6); in create() 446 TCU_CHECK(numLevels*tcu::CUBEFACE_LAST == (int)filenames.size()); in create()
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/external/deqp/modules/gles2/accuracy/ |
D | es2aTextureFilteringTests.cpp | 410 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = in init() 419 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init() 429 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in init() 433 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); in init() 483 DE_STATIC_ASSERT(tcu::CUBEFACE_LAST == 6); in renderFaces() 484 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in renderFaces()
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D | es2aTextureMipmapTests.cpp | 458 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in init() 591 tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate()
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/external/deqp/modules/glshared/ |
D | glsRandomShaderCase.cpp | 261 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = in getTexCube() 272 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) in getTexCube()
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/external/deqp/modules/gles31/functional/ |
D | es31fFboColorbufferTests.cpp | 88 return tcu::CUBEFACE_LAST; in getCubeFaceFromNdx()
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D | es31fStencilTexturingTests.cpp | 469 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in stencilToUnorm8() 678 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in iterate() 692 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) in iterate()
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