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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "cc/output/output_surface.h"
6 
7 #include "base/test/test_simple_task_runner.h"
8 #include "cc/output/managed_memory_policy.h"
9 #include "cc/output/output_surface_client.h"
10 #include "cc/output/software_output_device.h"
11 #include "cc/test/begin_frame_args_test.h"
12 #include "cc/test/fake_output_surface.h"
13 #include "cc/test/fake_output_surface_client.h"
14 #include "cc/test/test_context_provider.h"
15 #include "cc/test/test_web_graphics_context_3d.h"
16 #include "gpu/GLES2/gl2extchromium.h"
17 #include "testing/gtest/include/gtest/gtest.h"
18 #include "ui/gfx/frame_time.h"
19 
20 namespace cc {
21 namespace {
22 
23 class TestOutputSurface : public OutputSurface {
24  public:
TestOutputSurface(scoped_refptr<ContextProvider> context_provider)25   explicit TestOutputSurface(scoped_refptr<ContextProvider> context_provider)
26       : OutputSurface(context_provider) {}
27 
TestOutputSurface(scoped_ptr<SoftwareOutputDevice> software_device)28   explicit TestOutputSurface(scoped_ptr<SoftwareOutputDevice> software_device)
29       : OutputSurface(software_device.Pass()) {}
30 
TestOutputSurface(scoped_refptr<ContextProvider> context_provider,scoped_ptr<SoftwareOutputDevice> software_device)31   TestOutputSurface(scoped_refptr<ContextProvider> context_provider,
32                     scoped_ptr<SoftwareOutputDevice> software_device)
33       : OutputSurface(context_provider, software_device.Pass()) {}
34 
InitializeNewContext3d(scoped_refptr<ContextProvider> new_context_provider)35   bool InitializeNewContext3d(
36       scoped_refptr<ContextProvider> new_context_provider) {
37     return InitializeAndSetContext3d(new_context_provider);
38   }
39 
40   using OutputSurface::ReleaseGL;
41 
CommitVSyncParametersForTesting(base::TimeTicks timebase,base::TimeDelta interval)42   void CommitVSyncParametersForTesting(base::TimeTicks timebase,
43                                        base::TimeDelta interval) {
44     CommitVSyncParameters(timebase, interval);
45   }
46 
BeginFrameForTesting()47   void BeginFrameForTesting() {
48     client_->BeginFrame(CreateExpiredBeginFrameArgsForTesting());
49   }
50 
DidSwapBuffersForTesting()51   void DidSwapBuffersForTesting() { client_->DidSwapBuffers(); }
52 
OnSwapBuffersCompleteForTesting()53   void OnSwapBuffersCompleteForTesting() { client_->DidSwapBuffersComplete(); }
54 
55  protected:
56 };
57 
58 class TestSoftwareOutputDevice : public SoftwareOutputDevice {
59  public:
60   TestSoftwareOutputDevice();
61   virtual ~TestSoftwareOutputDevice();
62 
63   // Overriden from cc:SoftwareOutputDevice
64   virtual void DiscardBackbuffer() OVERRIDE;
65   virtual void EnsureBackbuffer() OVERRIDE;
66 
discard_backbuffer_count()67   int discard_backbuffer_count() { return discard_backbuffer_count_; }
ensure_backbuffer_count()68   int ensure_backbuffer_count() { return ensure_backbuffer_count_; }
69 
70  private:
71   int discard_backbuffer_count_;
72   int ensure_backbuffer_count_;
73 };
74 
TestSoftwareOutputDevice()75 TestSoftwareOutputDevice::TestSoftwareOutputDevice()
76     : discard_backbuffer_count_(0), ensure_backbuffer_count_(0) {}
77 
~TestSoftwareOutputDevice()78 TestSoftwareOutputDevice::~TestSoftwareOutputDevice() {}
79 
DiscardBackbuffer()80 void TestSoftwareOutputDevice::DiscardBackbuffer() {
81   SoftwareOutputDevice::DiscardBackbuffer();
82   discard_backbuffer_count_++;
83 }
84 
EnsureBackbuffer()85 void TestSoftwareOutputDevice::EnsureBackbuffer() {
86   SoftwareOutputDevice::EnsureBackbuffer();
87   ensure_backbuffer_count_++;
88 }
89 
TEST(OutputSurfaceTest,ClientPointerIndicatesBindToClientSuccess)90 TEST(OutputSurfaceTest, ClientPointerIndicatesBindToClientSuccess) {
91   scoped_refptr<TestContextProvider> provider = TestContextProvider::Create();
92   TestOutputSurface output_surface(provider);
93   EXPECT_FALSE(output_surface.HasClient());
94 
95   FakeOutputSurfaceClient client;
96   EXPECT_TRUE(output_surface.BindToClient(&client));
97   EXPECT_TRUE(output_surface.HasClient());
98   EXPECT_FALSE(client.deferred_initialize_called());
99 
100   // Verify DidLoseOutputSurface callback is hooked up correctly.
101   EXPECT_FALSE(client.did_lose_output_surface_called());
102   output_surface.context_provider()->ContextGL()->LoseContextCHROMIUM(
103       GL_GUILTY_CONTEXT_RESET_ARB, GL_INNOCENT_CONTEXT_RESET_ARB);
104   output_surface.context_provider()->ContextGL()->Flush();
105   EXPECT_TRUE(client.did_lose_output_surface_called());
106 }
107 
TEST(OutputSurfaceTest,ClientPointerIndicatesBindToClientFailure)108 TEST(OutputSurfaceTest, ClientPointerIndicatesBindToClientFailure) {
109   scoped_refptr<TestContextProvider> context_provider =
110       TestContextProvider::Create();
111 
112   // Lose the context so BindToClient fails.
113   context_provider->UnboundTestContext3d()->set_context_lost(true);
114 
115   TestOutputSurface output_surface(context_provider);
116   EXPECT_FALSE(output_surface.HasClient());
117 
118   FakeOutputSurfaceClient client;
119   EXPECT_FALSE(output_surface.BindToClient(&client));
120   EXPECT_FALSE(output_surface.HasClient());
121 }
122 
123 class OutputSurfaceTestInitializeNewContext3d : public ::testing::Test {
124  public:
OutputSurfaceTestInitializeNewContext3d()125   OutputSurfaceTestInitializeNewContext3d()
126       : context_provider_(TestContextProvider::Create()),
127         output_surface_(
128             scoped_ptr<SoftwareOutputDevice>(new SoftwareOutputDevice)),
129         client_(&output_surface_) {}
130 
131  protected:
BindOutputSurface()132   void BindOutputSurface() {
133     EXPECT_TRUE(output_surface_.BindToClient(&client_));
134     EXPECT_TRUE(output_surface_.HasClient());
135   }
136 
InitializeNewContextExpectFail()137   void InitializeNewContextExpectFail() {
138     EXPECT_FALSE(output_surface_.InitializeNewContext3d(context_provider_));
139     EXPECT_TRUE(output_surface_.HasClient());
140 
141     EXPECT_FALSE(output_surface_.context_provider());
142     EXPECT_TRUE(output_surface_.software_device());
143   }
144 
145   scoped_refptr<TestContextProvider> context_provider_;
146   TestOutputSurface output_surface_;
147   FakeOutputSurfaceClient client_;
148 };
149 
TEST_F(OutputSurfaceTestInitializeNewContext3d,Success)150 TEST_F(OutputSurfaceTestInitializeNewContext3d, Success) {
151   BindOutputSurface();
152   EXPECT_FALSE(client_.deferred_initialize_called());
153 
154   EXPECT_TRUE(output_surface_.InitializeNewContext3d(context_provider_));
155   EXPECT_TRUE(client_.deferred_initialize_called());
156   EXPECT_EQ(context_provider_.get(), output_surface_.context_provider());
157 
158   EXPECT_FALSE(client_.did_lose_output_surface_called());
159   context_provider_->ContextGL()->LoseContextCHROMIUM(
160       GL_GUILTY_CONTEXT_RESET_ARB, GL_INNOCENT_CONTEXT_RESET_ARB);
161   context_provider_->ContextGL()->Flush();
162   EXPECT_TRUE(client_.did_lose_output_surface_called());
163 
164   output_surface_.ReleaseGL();
165   EXPECT_FALSE(output_surface_.context_provider());
166 }
167 
TEST_F(OutputSurfaceTestInitializeNewContext3d,Context3dMakeCurrentFails)168 TEST_F(OutputSurfaceTestInitializeNewContext3d, Context3dMakeCurrentFails) {
169   BindOutputSurface();
170 
171   context_provider_->UnboundTestContext3d()->set_context_lost(true);
172   InitializeNewContextExpectFail();
173 }
174 
TEST(OutputSurfaceTest,MemoryAllocation)175 TEST(OutputSurfaceTest, MemoryAllocation) {
176   scoped_refptr<TestContextProvider> context_provider =
177       TestContextProvider::Create();
178 
179   TestOutputSurface output_surface(context_provider);
180 
181   FakeOutputSurfaceClient client;
182   EXPECT_TRUE(output_surface.BindToClient(&client));
183 
184   ManagedMemoryPolicy policy(0);
185   policy.bytes_limit_when_visible = 1234;
186   policy.priority_cutoff_when_visible =
187       gpu::MemoryAllocation::CUTOFF_ALLOW_REQUIRED_ONLY;
188 
189   context_provider->SetMemoryAllocation(policy);
190   EXPECT_EQ(1234u, client.memory_policy().bytes_limit_when_visible);
191   EXPECT_EQ(gpu::MemoryAllocation::CUTOFF_ALLOW_REQUIRED_ONLY,
192             client.memory_policy().priority_cutoff_when_visible);
193 
194   policy.priority_cutoff_when_visible =
195       gpu::MemoryAllocation::CUTOFF_ALLOW_EVERYTHING;
196   context_provider->SetMemoryAllocation(policy);
197   EXPECT_EQ(gpu::MemoryAllocation::CUTOFF_ALLOW_EVERYTHING,
198             client.memory_policy().priority_cutoff_when_visible);
199 
200   // 0 bytes limit should be ignored.
201   policy.bytes_limit_when_visible = 0;
202   context_provider->SetMemoryAllocation(policy);
203   EXPECT_EQ(1234u, client.memory_policy().bytes_limit_when_visible);
204 }
205 
TEST(OutputSurfaceTest,SoftwareOutputDeviceBackbufferManagement)206 TEST(OutputSurfaceTest, SoftwareOutputDeviceBackbufferManagement) {
207   TestSoftwareOutputDevice* software_output_device =
208       new TestSoftwareOutputDevice();
209 
210   // TestOutputSurface now owns software_output_device and has responsibility to
211   // free it.
212   scoped_ptr<TestSoftwareOutputDevice> p(software_output_device);
213   TestOutputSurface output_surface(p.PassAs<SoftwareOutputDevice>());
214 
215   EXPECT_EQ(0, software_output_device->ensure_backbuffer_count());
216   EXPECT_EQ(0, software_output_device->discard_backbuffer_count());
217 
218   output_surface.EnsureBackbuffer();
219   EXPECT_EQ(1, software_output_device->ensure_backbuffer_count());
220   EXPECT_EQ(0, software_output_device->discard_backbuffer_count());
221   output_surface.DiscardBackbuffer();
222 
223   EXPECT_EQ(1, software_output_device->ensure_backbuffer_count());
224   EXPECT_EQ(1, software_output_device->discard_backbuffer_count());
225 }
226 
227 }  // namespace
228 }  // namespace cc
229