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1 /*
2  * Copyright (C) 2013 Red Hat
3  * Author: Rob Clark <robdclark@gmail.com>
4  *
5  * This program is free software; you can redistribute it and/or modify it
6  * under the terms of the GNU General Public License version 2 as published by
7  * the Free Software Foundation.
8  *
9  * This program is distributed in the hope that it will be useful, but WITHOUT
10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
12  * more details.
13  *
14  * You should have received a copy of the GNU General Public License along with
15  * this program.  If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #ifndef __MSM_DRM_H__
19 #define __MSM_DRM_H__
20 
21 #include <stddef.h>
22 #include <drm/drm.h>
23 
24 /* Please note that modifications to all structs defined here are
25  * subject to backwards-compatibility constraints:
26  *  1) Do not use pointers, use uint64_t instead for 32 bit / 64 bit
27  *     user/kernel compatibility
28  *  2) Keep fields aligned to their size
29  *  3) Because of how drm_ioctl() works, we can add new fields at
30  *     the end of an ioctl if some care is taken: drm_ioctl() will
31  *     zero out the new fields at the tail of the ioctl, so a zero
32  *     value should have a backwards compatible meaning.  And for
33  *     output params, userspace won't see the newly added output
34  *     fields.. so that has to be somehow ok.
35  */
36 
37 #define MSM_PIPE_NONE        0x00
38 #define MSM_PIPE_2D0         0x01
39 #define MSM_PIPE_2D1         0x02
40 #define MSM_PIPE_3D0         0x10
41 
42 /* timeouts are specified in clock-monotonic absolute times (to simplify
43  * restarting interrupted ioctls).  The following struct is logically the
44  * same as 'struct timespec' but 32/64b ABI safe.
45  */
46 struct drm_msm_timespec {
47 	int64_t tv_sec;          /* seconds */
48 	int64_t tv_nsec;         /* nanoseconds */
49 };
50 
51 #define MSM_PARAM_GPU_ID     0x01
52 #define MSM_PARAM_GMEM_SIZE  0x02
53 
54 struct drm_msm_param {
55 	uint32_t pipe;           /* in, MSM_PIPE_x */
56 	uint32_t param;          /* in, MSM_PARAM_x */
57 	uint64_t value;          /* out (get_param) or in (set_param) */
58 };
59 
60 /*
61  * GEM buffers:
62  */
63 
64 #define MSM_BO_SCANOUT       0x00000001     /* scanout capable */
65 #define MSM_BO_GPU_READONLY  0x00000002
66 #define MSM_BO_CACHE_MASK    0x000f0000
67 /* cache modes */
68 #define MSM_BO_CACHED        0x00010000
69 #define MSM_BO_WC            0x00020000
70 #define MSM_BO_UNCACHED      0x00040000
71 
72 struct drm_msm_gem_new {
73 	uint64_t size;           /* in */
74 	uint32_t flags;          /* in, mask of MSM_BO_x */
75 	uint32_t handle;         /* out */
76 };
77 
78 struct drm_msm_gem_info {
79 	uint32_t handle;         /* in */
80 	uint32_t pad;
81 	uint64_t offset;         /* out, offset to pass to mmap() */
82 };
83 
84 #define MSM_PREP_READ        0x01
85 #define MSM_PREP_WRITE       0x02
86 #define MSM_PREP_NOSYNC      0x04
87 
88 struct drm_msm_gem_cpu_prep {
89 	uint32_t handle;         /* in */
90 	uint32_t op;             /* in, mask of MSM_PREP_x */
91 	struct drm_msm_timespec timeout;   /* in */
92 };
93 
94 struct drm_msm_gem_cpu_fini {
95 	uint32_t handle;         /* in */
96 };
97 
98 /*
99  * Cmdstream Submission:
100  */
101 
102 /* The value written into the cmdstream is logically:
103  *
104  *   ((relocbuf->gpuaddr + reloc_offset) << shift) | or
105  *
106  * When we have GPU's w/ >32bit ptrs, it should be possible to deal
107  * with this by emit'ing two reloc entries with appropriate shift
108  * values.  Or a new MSM_SUBMIT_CMD_x type would also be an option.
109  *
110  * NOTE that reloc's must be sorted by order of increasing submit_offset,
111  * otherwise EINVAL.
112  */
113 struct drm_msm_gem_submit_reloc {
114 	uint32_t submit_offset;  /* in, offset from submit_bo */
115 	uint32_t or;             /* in, value OR'd with result */
116 	int32_t  shift;          /* in, amount of left shift (can be negative) */
117 	uint32_t reloc_idx;      /* in, index of reloc_bo buffer */
118 	uint64_t reloc_offset;   /* in, offset from start of reloc_bo */
119 };
120 
121 /* submit-types:
122  *   BUF - this cmd buffer is executed normally.
123  *   IB_TARGET_BUF - this cmd buffer is an IB target.  Reloc's are
124  *      processed normally, but the kernel does not setup an IB to
125  *      this buffer in the first-level ringbuffer
126  *   CTX_RESTORE_BUF - only executed if there has been a GPU context
127  *      switch since the last SUBMIT ioctl
128  */
129 #define MSM_SUBMIT_CMD_BUF             0x0001
130 #define MSM_SUBMIT_CMD_IB_TARGET_BUF   0x0002
131 #define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003
132 struct drm_msm_gem_submit_cmd {
133 	uint32_t type;           /* in, one of MSM_SUBMIT_CMD_x */
134 	uint32_t submit_idx;     /* in, index of submit_bo cmdstream buffer */
135 	uint32_t submit_offset;  /* in, offset into submit_bo */
136 	uint32_t size;           /* in, cmdstream size */
137 	uint32_t pad;
138 	uint32_t nr_relocs;      /* in, number of submit_reloc's */
139 	uint64_t __user relocs;  /* in, ptr to array of submit_reloc's */
140 };
141 
142 /* Each buffer referenced elsewhere in the cmdstream submit (ie. the
143  * cmdstream buffer(s) themselves or reloc entries) has one (and only
144  * one) entry in the submit->bos[] table.
145  *
146  * As a optimization, the current buffer (gpu virtual address) can be
147  * passed back through the 'presumed' field.  If on a subsequent reloc,
148  * userspace passes back a 'presumed' address that is still valid,
149  * then patching the cmdstream for this entry is skipped.  This can
150  * avoid kernel needing to map/access the cmdstream bo in the common
151  * case.
152  */
153 #define MSM_SUBMIT_BO_READ             0x0001
154 #define MSM_SUBMIT_BO_WRITE            0x0002
155 struct drm_msm_gem_submit_bo {
156 	uint32_t flags;          /* in, mask of MSM_SUBMIT_BO_x */
157 	uint32_t handle;         /* in, GEM handle */
158 	uint64_t presumed;       /* in/out, presumed buffer address */
159 };
160 
161 /* Each cmdstream submit consists of a table of buffers involved, and
162  * one or more cmdstream buffers.  This allows for conditional execution
163  * (context-restore), and IB buffers needed for per tile/bin draw cmds.
164  */
165 struct drm_msm_gem_submit {
166 	uint32_t pipe;           /* in, MSM_PIPE_x */
167 	uint32_t fence;          /* out */
168 	uint32_t nr_bos;         /* in, number of submit_bo's */
169 	uint32_t nr_cmds;        /* in, number of submit_cmd's */
170 	uint64_t __user bos;     /* in, ptr to array of submit_bo's */
171 	uint64_t __user cmds;    /* in, ptr to array of submit_cmd's */
172 };
173 
174 /* The normal way to synchronize with the GPU is just to CPU_PREP on
175  * a buffer if you need to access it from the CPU (other cmdstream
176  * submission from same or other contexts, PAGE_FLIP ioctl, etc, all
177  * handle the required synchronization under the hood).  This ioctl
178  * mainly just exists as a way to implement the gallium pipe_fence
179  * APIs without requiring a dummy bo to synchronize on.
180  */
181 struct drm_msm_wait_fence {
182 	uint32_t fence;          /* in */
183 	uint32_t pad;
184 	struct drm_msm_timespec timeout;   /* in */
185 };
186 
187 #define DRM_MSM_GET_PARAM              0x00
188 /* placeholder:
189 #define DRM_MSM_SET_PARAM              0x01
190  */
191 #define DRM_MSM_GEM_NEW                0x02
192 #define DRM_MSM_GEM_INFO               0x03
193 #define DRM_MSM_GEM_CPU_PREP           0x04
194 #define DRM_MSM_GEM_CPU_FINI           0x05
195 #define DRM_MSM_GEM_SUBMIT             0x06
196 #define DRM_MSM_WAIT_FENCE             0x07
197 #define DRM_MSM_NUM_IOCTLS             0x08
198 
199 #define DRM_IOCTL_MSM_GET_PARAM        DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
200 #define DRM_IOCTL_MSM_GEM_NEW          DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new)
201 #define DRM_IOCTL_MSM_GEM_INFO         DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info)
202 #define DRM_IOCTL_MSM_GEM_CPU_PREP     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep)
203 #define DRM_IOCTL_MSM_GEM_CPU_FINI     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini)
204 #define DRM_IOCTL_MSM_GEM_SUBMIT       DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit)
205 #define DRM_IOCTL_MSM_WAIT_FENCE       DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence)
206 
207 #endif /* __MSM_DRM_H__ */
208