/external/replicaisland/src/com/replica/replicaisland/ |
D | AndouKun.java | 106 DebugLog.setDebugLogging(true); in onCreate() 108 DebugLog.setDebugLogging(false); in onCreate() 111 DebugLog.d("AndouKun", "onCreate"); in onCreate() 249 DebugLog.d("AndouKun", "onDestroy()"); in onDestroy() 267 DebugLog.d("AndouKun", "onPause"); in onPause() 293 DebugLog.setDebugLogging(true); in onResume() 295 DebugLog.setDebugLogging(false); in onResume() 298 DebugLog.d("AndouKun", "onResume"); in onResume() 569 DebugLog.d("Activity Transition", "Invocation Target Exception"); in onGameFlowEvent() 571 DebugLog.d("Activity Transition", "Illegal Access Exception"); in onGameFlowEvent() [all …]
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D | GameRenderer.java | 119 …DebugLog.i("Graphics Support", version + " (" + renderer + "): " +(supportsDrawTexture ? "draw te… in onSurfaceCreated() 145 DebugLog.d("AndouKun", "Textures Loaded."); in loadTextures() 152 DebugLog.d("AndouKun", "Textures Unloaded."); in flushTextures() 159 DebugLog.d("AndouKun", "Buffers Created."); in loadBuffers() 166 DebugLog.d("AndouKun", "Buffers Released."); in flushBuffers() 252 DebugLog.d("Render Profile", in onDrawFrame() 267 DebugLog.d("AndouKun", "Surface Size Change: " + w + ", " + h); in onSurfaceChanged()
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D | GameFlowEvent.java | 38 DebugLog.d("GameFlowEvent", "Post Game Flow Event: " + event + ", " + index); in post() 48 DebugLog.d("GameFlowEvent", "Execute Immediate Game Flow Event: " + event + ", " + index); in postImmediate() 58 DebugLog.d("GameFlowEvent", "Execute Game Flow Event: " + mEventCode + ", " + mDataIndex); in run()
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D | GLSurfaceView.java | 1093 DebugLog.i("GLThread", "starting tid=" + getId()); in run() 1146 … DebugLog.i("GLThread", "releasing EGL surface because paused tid=" + getId()); in guardedRun() 1154 … DebugLog.i("GLThread", "noticed surfaceView surface lost tid=" + getId()); in guardedRun() 1166 … DebugLog.i("GLThread", "noticed surfaceView surface acquired tid=" + getId()); in guardedRun() 1231 DebugLog.i("GLThread", "waiting tid=" + getId()); in guardedRun() 1248 DebugLog.w("GLThread", "onSurfaceCreated"); in guardedRun() 1259 DebugLog.w("GLThread", "onSurfaceChanged(" + w + ", " + h + ")"); in guardedRun() 1268 DebugLog.w("GLThread", "onDrawFrame"); in guardedRun() 1294 DebugLog.i("GLThread", "egl surface lost tid=" + getId()); in guardedRun() 1344 DebugLog.i("GLThread", "surfaceCreated tid=" + getId()); in surfaceCreated() [all …]
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D | TextureLibrary.java | 108 …DebugLog.d("Texture Delete", "GLError: " + error + " (" + GLU.gluErrorString(error) + "): " + mTex… in deleteAll() 136 …DebugLog.d("Texture Load 1", "GLError: " + error + " (" + GLU.gluErrorString(error) + "): " + text… in loadBitmap() 147 …DebugLog.d("Texture Load 2", "GLError: " + error + " (" + GLU.gluErrorString(error) + "): " + text… in loadBitmap() 177 …DebugLog.d("Texture Load 3", "GLError: " + error + " (" + GLU.gluErrorString(error) + "): " + text… in loadBitmap() 198 …DebugLog.d("Texture Load 4", "GLError: " + error + " (" + GLU.gluErrorString(error) + "): " + text… in loadBitmap()
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D | DifficultyMenuActivity.java | 120 DebugLog.d("Activity Transition", "Invocation Target Exception"); in onKeyDown() 122 DebugLog.d("Activity Transition", "Illegal Access Exception"); in onKeyDown() 153 DebugLog.d("Activity Transition", "Invocation Target Exception"); in onAnimationEnd() 155 DebugLog.d("Activity Transition", "Illegal Access Exception"); in onAnimationEnd()
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D | ExtrasMenuActivity.java | 141 DebugLog.d("Activity Transition", "Invocation Target Exception"); in onKeyDown() 143 DebugLog.d("Activity Transition", "Illegal Access Exception"); in onKeyDown() 216 DebugLog.d("Activity Transition", "Invocation Target Exception"); in onAnimationEnd() 218 DebugLog.d("Activity Transition", "Illegal Access Exception"); in onAnimationEnd()
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D | DiaryActivity.java | 41 DebugLog.d("Activity Transition", "Invocation Target Exception"); 43 DebugLog.d("Activity Transition", "Illegal Access Exception");
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D | DebugLog.java | 21 public final class DebugLog { class 24 private DebugLog() { in DebugLog() method in DebugLog
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D | Game.java | 298 DebugLog.d("AndouKun", "Restarting..."); in restartLevel() 373 DebugLog.d("AndouKun", "Start!"); in start() 386 DebugLog.d("AndouKun", "Stop!"); in stop() 471 DebugLog.d("AndouKun", "Surface Ready"); in onSurfaceReady() 488 DebugLog.d("AndouKun", "Surface Lost"); in onSurfaceLost() 498 DebugLog.d("AndouKun", "Surface Created"); in onSurfaceCreated()
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D | AllocationGuard.java | 30 DebugLog.e("AllocGuard", "An allocation of type " + this.getClass().getName() in AllocationGuard()
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D | AnimationPlayerActivity.java | 58 DebugLog.d("Activity Transition", "Invocation Target Exception"); in handleMessage() 60 DebugLog.d("Activity Transition", "Illegal Access Exception"); in handleMessage()
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D | GameOverActivity.java | 122 DebugLog.d("Activity Transition", "Invocation Target Exception"); 124 DebugLog.d("Activity Transition", "Illegal Access Exception");
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D | ConversationUtils.java | 81 DebugLog.e("LoadDialog", e.getStackTrace().toString()); in loadDialog()
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D | GameThread.java | 85 DebugLog.d("Game Profile", "Average: " + averageFrameTime); in run()
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D | EventReporter.java | 106 …DebugLog.d("Report Event", event.eventType + " " + response + ":" + connection.getURL().toString(… in recordEvent()
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D | LevelSelectActivity.java | 262 DebugLog.d("Activity Transition", "Invocation Target Exception"); in onListItemClick() 264 DebugLog.d("Activity Transition", "Illegal Access Exception"); in onListItemClick()
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D | LevelSystem.java | 191 DebugLog.d("LevelSystem", "Spawning Objects!"); in spawnObjects()
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D | MainMenuActivity.java | 393 DebugLog.d("Activity Transition", "Invocation Target Exception"); in onAnimationEnd() 395 DebugLog.d("Activity Transition", "Illegal Access Exception"); in onAnimationEnd()
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D | FixedSizeArray.java | 250 … DebugLog.d("FixedSizeArray", "No comparator specified for this type, using Arrays.sort().");
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D | LevelTree.java | 188 DebugLog.e("LevelTree", e.getStackTrace().toString()); in loadLevelTree()
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D | Grid.java | 337 DebugLog.i("Grid", "Using Hardware Buffers"); in generateHardwareBuffers()
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D | GLErrorLogger.java | 50 … DebugLog.d("GL ERROR", "Error: " + error + " (" + GLU.gluErrorString(error) + "): " + method); in checkError()
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D | GameObjectFactory.java | 673 DebugLog.d("Sanity Check", "Outstanding game object allocations! (" 683 DebugLog.d("Sanity Check", "Outstanding "
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/external/chromium_org/third_party/libjingle/source/talk/examples/call/ |
D | call_main.cc | 56 class DebugLog : public sigslot::has_slots<> { class 58 DebugLog() : in DebugLog() function in DebugLog 179 static DebugLog debug_log_; 483 pump.client()->SignalLogInput.connect(&debug_log_, &DebugLog::Input); in main() 484 pump.client()->SignalLogOutput.connect(&debug_log_, &DebugLog::Output); in main()
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